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Unread 09-02-2010, 19:21
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We Got Mech Shifting But We Need help with Regular TURNING


we tried using arcade drive but the wheels are inverted any help or is there something im missing?
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Unread 09-02-2010, 19:26
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Re: We Got Mech Shifting But We Need help with Regular TURNING

Look at your wheels. Do they form an X or an O pattern? When viewed from above or below? (ex. "X from above" "O from below")
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Unread 09-02-2010, 19:28
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Re: We Got Mech Shifting But We Need help with Regular TURNING

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Look at your wheels. Do they form an X or an O pattern? When viewed from above or below? (ex. "X from above" "O from below")
it shows a x from above
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Unread 09-02-2010, 19:29
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Re: We Got Mech Shifting But We Need help with Regular TURNING

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Look at your wheels. Do they form an X or an O pattern? When viewed from above or below? (ex. "X from above" "O from below")
The bigger problem is the constant 0 wired into the spin input on the holonomic drive VI.

Describe in English how you want the spin controlled (what joysticks, buttons, etc.) and we may be able to help you implement it in Labview.
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Unread 09-02-2010, 19:34
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Re: We Got Mech Shifting But We Need help with Regular TURNING

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Originally Posted by Vikesrock View Post
The bigger problem is the constant 0 wired into the spin input on the holonomic drive VI.

Describe in English how you want the spin controlled (what joysticks, buttons, etc.) and we may be able to help you implement it in Labview.
ok; we are trying to do regular drive forward backwards turning left turning right
then when we press button 1 it will do shifting/crabbing
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Unread 09-02-2010, 20:00
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Re: We Got Mech Shifting But We Need help with Regular TURNING

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ok; we are trying to do regular drive forward backwards turning left turning right
then when we press button 1 it will do shifting/crabbing
Ok, your true case looks alright then. I would suggest moving the 0 into the case for clarity purposes, but this is not absolutely necessary.

It sounds like your problem is with your false case. What does your false case look like right now and what problems are you having with it? Your first post mentions that "the wheels are inverted", but I'm not sure what this means.
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Unread 09-02-2010, 20:13
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Re: We Got Mech Shifting But We Need help with Regular TURNING

our false only has arcade in it; is there a better or am i doing it wrong?
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Unread 09-02-2010, 20:15
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Re: We Got Mech Shifting But We Need help with Regular TURNING

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our false only has arcade in it; is there a better or am i doing it wrong?
OK, so what is the problem you are experiencing? What does "the wheels are inverted" mean?
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Unread 09-02-2010, 20:20
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Re: We Got Mech Shifting But We Need help with Regular TURNING

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OK, so what is the problem you are experiencing? What does "the wheels are inverted" mean?
when we go forward the left side goes backwards
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Unread 09-02-2010, 20:32
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Re: We Got Mech Shifting But We Need help with Regular TURNING

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Originally Posted by Must Be Drama View Post
when we go forward the left side goes backwards
Are you sure that you have the correct axis wired into the correct terminal on the Arcade Drive VI?

That's the only thing I can think of. If you didn't properly invert the motors when opening the drive in Begin.VI I don't think your holonomic VI would drive and strafe properly.
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