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Unread 14-02-2010, 00:58
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3DElizabeth 3DElizabeth is offline
Animation Mentor
AKA: Elizabeth Barndollar
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Re: 3ds Max Animation: Help!

Hey guys, I do this at work sometimes and from what I've seen there isnt a great way to do this. There are ways to import the models but because you are switching from NURBS to polys you may end up with scenes that have 300,000+ counts and it can easily crash the computer. These are also not connected correctly as sub objects all the time and are generally wonky.
You are likely importing it correctly. I unfortunately encourage you to moel as much as you can in 3d max and import smaller assemblies so not to crash your computer.
Good luck.
 


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