Go to Post If you are "retiring" the old ball, make all the lights green, hang it 8 feet in the air, line up a bunch of 'bots and let 'em shoot poofs. RoboPinata! (warning kids - don't eat the "candy" that falls out!) - Taylor [more]
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Unread 18-02-2010, 21:52
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AKA: Andrew Palardy (Most people call me Palardy)
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Re: Who Has Programmed From Scratch?

I can't say much about Killer Bees code(well, actually I can), but Windows says the project directory has 114 files, not including the stuff in Builds. Those include VI's, LBPROJ, and MNU's. This does not include the Dashboard, it has its own folder. Most of the files are VI's. We took the default structure, and then separated all of the code into modules that run in their own threads. We also designed it to work the same on both robots, keeping two sets of cal points, process variables, and opening IO differently for each robot. We left the existing Elipse finding software, but wrote our own camera tracking software, although it uses the gyro in a similar way to the default code. Everything communicates with global variables, so there's not alot of wiring data between the modules (Actually, there is exactly none.) We made use of Diagram Disable structures to allow us to debug modules separately. No line count; LabVIEW dosen't have lines.

Oh, and for Autonomous - We wrote some cool stuff. So cool it needs to know if it is running on Win or VxWorks.


A direct answer to the question:
We took the Default code, and then added an enormous amount of code to it. We used hardly any of it.

As to the programmer that is never done:
I am still perfecting much of the autonomous stuff and implementing many features to increase accuracy and make it as close as possible to the simulator.
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