Go to Post That seems like a pretty cool idea! Who'da thunk o' dat?! :rolleyes: - dlavery [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rate Thread Display Modes
  #16   Spotlight this post!  
Unread 06-03-2010, 12:48
CassCity2081 CassCity2081 is offline
Registered User
AKA: Matt Cassidy
FRC #2081 (Icarus)
Team Role: Electrical
 
Join Date: Jan 2010
Rookie Year: 2007
Location: Peoria, IL
Posts: 53
CassCity2081 has a spectacular aura aboutCassCity2081 has a spectacular aura about
Re: Weird Qualifying Rules

I think that the QP are flawed

My example of this was yesterday at the DC regional. Blue Alliance barely moved the whole match. Red Alliance beats the Blue alliance 8-0. The Red Alliance had 1 penalty so there unpenalized score was 9. According to the rules, Red Alliance gets 8 QPs and Blue Alliance gets 9 QPs even though they lost by 8. Just wanted to point that out.
Reply With Quote
  #17   Spotlight this post!  
Unread 06-03-2010, 12:54
dude__hi's Avatar
dude__hi dude__hi is offline
Now a CSWA
AKA: Cristian Arcega
FRC #0842 (Falcon Robotics)
Team Role: Alumni
 
Join Date: Jan 2004
Rookie Year: 2003
Location: Phoenix
Posts: 104
dude__hi is an unknown quantity at this point
Re: Weird Qualifying Rules

Quote:
Originally Posted by CassCity2081 View Post
I think that the QP are flawed

My example of this was yesterday at the DC regional. Blue Alliance barely moved the whole match. Red Alliance beats the Blue alliance 8-0. The Red Alliance had 1 penalty so there unpenalized score was 9. According to the rules, Red Alliance gets 8 QPs and Blue Alliance gets 9 QPs even though they lost by 8. Just wanted to point that out.
One of the basic rules we use as a team is that you have to play the game. Regardless of personal opinions about the game, you design a robot and build strategies to play the game. The Co-Opertition bonus is very important to your own ranking. If you finish a match 8-0 you are not playing the game.
__________________
Powerpoint is a distraction, people use it when they don't know what to say...

2008 FIRST Chairman's Award Winner
Reply With Quote
  #18   Spotlight this post!  
Unread 06-03-2010, 13:34
CassCity2081 CassCity2081 is offline
Registered User
AKA: Matt Cassidy
FRC #2081 (Icarus)
Team Role: Electrical
 
Join Date: Jan 2010
Rookie Year: 2007
Location: Peoria, IL
Posts: 53
CassCity2081 has a spectacular aura aboutCassCity2081 has a spectacular aura about
Re: Weird Qualifying Rules

Quote:
Originally Posted by dude__hi View Post
One of the basic rules we use as a team is that you have to play the game. Regardless of personal opinions about the game, you design a robot and build strategies to play the game. The Co-Opertition bonus is very important to your own ranking. If you finish a match 8-0 you are not playing the game.
Thats what I think all teams should do. Unfortunately, some teams are more concerned with winning then a good competition. Thats why there should be something in the rules about a mximum amount of points the losing alliance can get.
Reply With Quote
  #19   Spotlight this post!  
Unread 06-03-2010, 13:47
dude__hi's Avatar
dude__hi dude__hi is offline
Now a CSWA
AKA: Cristian Arcega
FRC #0842 (Falcon Robotics)
Team Role: Alumni
 
Join Date: Jan 2004
Rookie Year: 2003
Location: Phoenix
Posts: 104
dude__hi is an unknown quantity at this point
Re: Weird Qualifying Rules

Quote:
Originally Posted by CassCity2081 View Post
Thats what I think all teams should do. Unfortunately, some teams are more concerned with winning then a good competition. Thats why there should be something in the rules about a mximum amount of points the losing alliance can get.
What I meant was that if you are ahead and are looking at a shut-out. It is in your own best interests to score for the opposing alliance rather than continue to increase your lead in that match.
__________________
Powerpoint is a distraction, people use it when they don't know what to say...

2008 FIRST Chairman's Award Winner
Reply With Quote
  #20   Spotlight this post!  
Unread 06-03-2010, 13:49
CassCity2081 CassCity2081 is offline
Registered User
AKA: Matt Cassidy
FRC #2081 (Icarus)
Team Role: Electrical
 
Join Date: Jan 2010
Rookie Year: 2007
Location: Peoria, IL
Posts: 53
CassCity2081 has a spectacular aura aboutCassCity2081 has a spectacular aura about
Re: Weird Qualifying Rules

oh ok

yep I think drivers will need to pay attention to the score and know if they need to score for the other team.
Reply With Quote
  #21   Spotlight this post!  
Unread 06-03-2010, 14:01
pitzoid's Avatar
pitzoid pitzoid is offline
Registered User
AKA: BOB
no team (4FX Design)
Team Role: Engineer
 
Join Date: Apr 2008
Rookie Year: 1998
Location: Tampa, FL
Posts: 105
pitzoid is a glorious beacon of lightpitzoid is a glorious beacon of lightpitzoid is a glorious beacon of lightpitzoid is a glorious beacon of lightpitzoid is a glorious beacon of lightpitzoid is a glorious beacon of light
Re: Weird Qualifying Rules

When I first saw the seeding system this year I thought it weird too, but GDC usually has reason for what they do and if you guys had any idea how much debating, experimentation and associated craziness goes on with the development of all this, you'd have a new appreciation for it.

GDC figures out how they want games to look as its being played, then builds the scoring and seeding around that. You can look at the point assignments and sorta figure out how to "work" the system.

IMHO, some things to look out for:

Don't "shut out" your opponent if you win, your coopertition bonus is the sum of their unpenalized points X 2, so theorectically, if they have a couple of goals, you get double that in your coop seeding.

A nasty case is the one where you get like the last match that just happened in KC, final score was 13 - 0, but the winning alliance got a penalty, so the win alliance got 12 seeding points and no Coop bonus (lose allaince was 0), but the lose allaince gets the unpenalized score of the win allaince, so they got 13 seeding points (lose team gets no coop bonus) so the lose team actually came out ahead in seeding, even though they got slammed in the match.

The point is, be smart about the system, ranking is as much a part of the game as the bots on the field, so be educated about it and know how to strategize about it. Complaining about it after the fact is a waste of time. It just shows you didn't investigate the game up front.

Its Week One, teams are still figuring out the game, remember to have fun with it, I'd like to see some good coversations on how to use the rank system system to team advantage. Well, some might not want to give away their strategies
__________________
BotBash BOB Pitzer
Harvest CROO Robotics and 4FX Design
Reply With Quote
  #22   Spotlight this post!  
Unread 06-03-2010, 14:04
Ether's Avatar
Ether Ether is offline
systems engineer (retired)
no team
 
Join Date: Nov 2009
Rookie Year: 1969
Location: US
Posts: 8,086
Ether has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond repute
Re: Weird Qualifying Rules

Do the venues keep "box scores" for the individual teams during qual and elim, and make this data available after the meet ?

Or is the only data available to a team that which their own scouting efforts gather ?

~
Reply With Quote
  #23   Spotlight this post!  
Unread 06-03-2010, 14:08
pitzoid's Avatar
pitzoid pitzoid is offline
Registered User
AKA: BOB
no team (4FX Design)
Team Role: Engineer
 
Join Date: Apr 2008
Rookie Year: 1998
Location: Tampa, FL
Posts: 105
pitzoid is a glorious beacon of lightpitzoid is a glorious beacon of lightpitzoid is a glorious beacon of lightpitzoid is a glorious beacon of lightpitzoid is a glorious beacon of lightpitzoid is a glorious beacon of light
Re: Weird Qualifying Rules

Quote:
Originally Posted by Ether View Post
Do the venues keep "box scores" for the individual teams during qual and elim, and make this data available after the meet ?

Or is the only data available to a team that which their own scouting efforts gather ?

~
The FRC FMS system provides the Twitter feeds which breaks out the score detail from a match by alliance, there's also the HTML pages on the FIRST web site, but that doesn't have as much individual match score data. Someone that truely understands the match scoring and ranking can derive everything they need for scouting from the twitter feeds.....
__________________
BotBash BOB Pitzer
Harvest CROO Robotics and 4FX Design
Reply With Quote
  #24   Spotlight this post!  
Unread 06-03-2010, 14:41
Ricky Q.'s Avatar Unsung FIRST Hero
Ricky Q. Ricky Q. is offline
yee haw!
FRC #0148 (Robowranglers)
Team Role: Mentor
 
Join Date: Mar 2002
Rookie Year: 2002
Location: Dallas, TX
Posts: 1,651
Ricky Q. has a reputation beyond reputeRicky Q. has a reputation beyond reputeRicky Q. has a reputation beyond reputeRicky Q. has a reputation beyond reputeRicky Q. has a reputation beyond reputeRicky Q. has a reputation beyond reputeRicky Q. has a reputation beyond reputeRicky Q. has a reputation beyond reputeRicky Q. has a reputation beyond reputeRicky Q. has a reputation beyond reputeRicky Q. has a reputation beyond repute
Send a message via AIM to Ricky Q.
Re: Weird Qualifying Rules

Quote:
Originally Posted by pitzoid View Post
The FRC FMS system provides the Twitter feeds which breaks out the score detail from a match by alliance, there's also the HTML pages on the FIRST web site, but that doesn't have as much individual match score data. Someone that truely understands the match scoring and ranking can derive everything they need for scouting from the twitter feeds.....
Is there an explanation of the data put out by the Twitter feed anywhere?
__________________
Ricky Quinones
Director of Sales - VEX Robotics
Reply With Quote
  #25   Spotlight this post!  
Unread 06-03-2010, 14:45
s_forbes's Avatar
s_forbes s_forbes is online now
anonymous internet person
FRC #0842 (Falcon Robotics)
Team Role: Engineer
 
Join Date: Jan 2006
Rookie Year: 2006
Location: Phoenix, AZ
Posts: 1,137
s_forbes has a reputation beyond reputes_forbes has a reputation beyond reputes_forbes has a reputation beyond reputes_forbes has a reputation beyond reputes_forbes has a reputation beyond reputes_forbes has a reputation beyond reputes_forbes has a reputation beyond reputes_forbes has a reputation beyond reputes_forbes has a reputation beyond reputes_forbes has a reputation beyond reputes_forbes has a reputation beyond repute
Re: Weird Qualifying Rules

Quote:
Originally Posted by Ricky Q. View Post
Is there an explanation of the data put out by the Twitter feed anywhere?
There is an explanation on the FIRST site, here.
Reply With Quote
  #26   Spotlight this post!  
Unread 06-03-2010, 15:02
Ether's Avatar
Ether Ether is offline
systems engineer (retired)
no team
 
Join Date: Nov 2009
Rookie Year: 1969
Location: US
Posts: 8,086
Ether has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond repute
Re: Weird Qualifying Rules

Quote:
Originally Posted by pitzoid View Post
The FRC FMS system provides the Twitter feeds
Can this be accessed with an internet browser? Or is special software required?

Quote:
which breaks out the score detail from a match by alliance
Does this include detail at the team level? For example, how many goals, penalties, suspended, did each team get. Stuff like that.

Quote:
there's also the HTML pages on the FIRST web site
I surfed but didn't see any links to match data at USFIRST.ORG Can you post a link? Thanks.


~
Reply With Quote
  #27   Spotlight this post!  
Unread 06-03-2010, 16:45
Bruceb's Avatar
Bruceb Bruceb is offline
Registered User
FRC #0706 (Cyberhawks)
Team Role: Mentor
 
Join Date: Jan 2008
Rookie Year: 2004
Location: Merton, wi
Posts: 613
Bruceb is a splendid one to beholdBruceb is a splendid one to beholdBruceb is a splendid one to beholdBruceb is a splendid one to beholdBruceb is a splendid one to beholdBruceb is a splendid one to beholdBruceb is a splendid one to behold
Re: Weird Qualifying Rules

All I have to say is so much for them saying that this year the fans can understand the scoring. Lets see what happens when a fantastic robot wins all their matches and is last in the seeding. Explain that to the crowd.
Bruce
Reply With Quote
  #28   Spotlight this post!  
Unread 06-03-2010, 17:03
Ether's Avatar
Ether Ether is offline
systems engineer (retired)
no team
 
Join Date: Nov 2009
Rookie Year: 1969
Location: US
Posts: 8,086
Ether has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond repute
Re: Weird Qualifying Rules

Quote:
Originally Posted by Bruceb View Post
All I have to say is so much for them saying that this year the fans can understand the scoring. Lets see what happens when a fantastic robot wins all their matches and is last in the seeding. Explain that to the crowd.
Bruce
A major part of the problem is the announcers at the venue, and the way they whoop it up when an alliance "wins" a match during the qualifiers.

Perhaps the announcers do not understand either.

FIRST should provide some training for the announcers at each venue.

During the qualifying matches, the announcers should downplay, or even ignore, "wins", and instead announce how many seed points each alliance is awarded for each match. This would educate not only the fans, but many of the unaware teams as well.


~
Reply With Quote
  #29   Spotlight this post!  
Unread 06-03-2010, 17:09
Chris is me's Avatar
Chris is me Chris is me is online now
no bag, vex only, final destination
AKA: Pinecone
FRC #0228 (GUS Robotics); FRC #2170 (Titanium Tomahawks)
Team Role: Mentor
 
Join Date: Dec 2008
Rookie Year: 2006
Location: Glastonbury, CT
Posts: 7,705
Chris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond repute
Send a message via AIM to Chris is me
Re: Weird Qualifying Rules

Quote:
Originally Posted by Ether View Post
Perhaps the announcers do not understand either.

FIRST should provide some training for the announcers at each venue.
This is definitely not true on the webcasts I watched. Tyler Olds at KC (awesome game announcer!) spent a lot of time explaining that you wanted a close match, how many QPs each team would get, etc.

The winner this year does have the benefit in any match where the score is not zero for the opponents. Winning is not completely secondary.
__________________
Mentor / Drive Coach: 228 (2016-?)
...2016 Waterbury SFs (with 3314, 3719), RIDE #2 Seed / Winners (with 1058, 6153), Carver QFs (with 503, 359, 4607)
Mentor / Consultant Person: 2170 (2017-?)
---
College Mentor: 2791 (2010-2015)
...2015 TVR Motorola Quality, FLR GM Industrial Design
...2014 FLR Motorola Quality / SFs (with 341, 4930)
...2013 BAE Motorola Quality, WPI Regional #1 Seed / Delphi Excellence in Engineering / Finalists (with 20, 3182)
...2012 BAE Imagery / Finalists (with 1519, 885), CT Xerox Creativity / SFs (with 2168, 118)
Student: 1714 (2009) - 2009 Minnesota 10,000 Lakes Regional Winners (with 2826, 2470)
2791 Build Season Photo Gallery - Look here for mechanism photos My Robotics Blog (Updated April 11 2014)
Reply With Quote
  #30   Spotlight this post!  
Unread 07-03-2010, 09:44
Ether's Avatar
Ether Ether is offline
systems engineer (retired)
no team
 
Join Date: Nov 2009
Rookie Year: 1969
Location: US
Posts: 8,086
Ether has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond repute
Re: Weird Qualifying Rules

Quote:
Originally Posted by Chris is me View Post
This is definitely not true on the webcasts I watched. Tyler Olds at KC (awesome game announcer!) spent a lot of time explaining that you wanted a close match, how many QPs each team would get, etc.
Did he announce the QPs after each qual match instead of announcing the "winner" of the match?

That was what I was suggesting.

Take a look at the webcast of the Traverse City qual.


~
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Late Qualifying K. Skontrianos Championship Event 13 13-12-2002 14:59
Looking back at the Nats qualifying rules... patrickrd Rules/Strategy 4 09-04-2002 16:12
Qualifying Pairings Steve Shade Rules/Strategy 4 10-03-2002 10:04
Qualifying Points M.I. General Forum 1 02-02-2002 12:49
Finals Qualifying Prothe General Forum 6 11-01-2002 21:24


All times are GMT -5. The time now is 16:43.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi