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Unread 08-03-2010, 10:30
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Re: Ranking

Quote:
Originally Posted by Ether View Post
Just like NFL head coaches who call a timeout to "ice" the opposing team's kicker.
This isn't a bad FIRST strategy either, actually.

Quote:
Originally Posted by sgreco View Post
I understand that, but the point of a competition is to compete. So the rules must have been phrased poorly such that teams are playing a match, but yet not competing against each other. FIRST is a competition for a reason; I hope the competition part doesn't get lost in the future because FIRST is far better than a science fair.
So someone needs to tell me what the point of a coopertition is...

(I'm a little confused how "coopertition" is defined as "scoring for your opponents, when if you cooperpete correctly they gain NOTHING from being scored on and only from you scoring on yourself. That's stupid)
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Unread 08-03-2010, 13:56
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Re: Ranking

Quote:
Originally Posted by Chris is me View Post
So someone needs to tell me what the point of a coopertition is...

(I'm a little confused how "coopertition" is defined as "scoring for your opponents, when if you cooperpete correctly they gain NOTHING from being scored on and only from you scoring on yourself. That's stupid)
You're not alone; I'm confused too. According to the FIRST website:

Quote:
Coopertition means competing always, but assisting and enabling others when you can.
In Breakaway how do you both compete and assist/enable? If both teams are trying to do their best to win, then they are competing but not cooperating. If both teams are trying to maximize seeding points and cooperate together to score for one team or tie, then they aren't competing and besides get no coopertition points. If both teams are trying to win and one team gets an "insurmountable" lead and starts scoring on themselves then I don't see this as cooperation either since the losing team gets no benefit. In fact the losing team should probably switch to scoring for the winning team. Talk about messed up - both teams scoring on themselves in order to advance their seeding.
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Unread 08-03-2010, 14:54
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Re: Ranking

<soapbox>
As I reflect on the numerous threads & posts flooding CD on this topic, I find myself wanting to comment on the greater objective/direction that this year's "seeding system" is promoting. Aside from the strategies, rules, approaches, legal vs. ethical, and all the other ideas that have been discussed here, I would like draw the attention to what I feel is an alarmingly slippery slope FIRST seems to be approaching by engraining the "coopertition" concept into "competition" rules. A little background may help explain my position:

1. I've coached my 11th grade son's FLL/FRC teams since he was in the 4th grade. As a FIRST Operational Partner I've run one of the country's largest FLL State Championship tournaments for the past four years, that attract 750+ students and 85+ FLL teams to the California's Central Valley each year. I'm a huge fan and ambassador of FIRST and its impact on the youth in our communities.

2. At the 2006 World Festival, my FLL team won 1st place in the first ever FLL Alliance Challenge with the Ocean Odyssey missions, where we worked with 3 other teams from the U.S and Denmark - our first feel for true FIRST coopertition - (the Denmark team didn't even speak english) IT WAS AWESOME!

3. I've also coached every sport my 3 kids have been involved in from baseball, football, hockey, soccer, etc. - and have always appreciated the distinct differences a program like FLL/FRC brings to kids who gravitate away from traditional sporting programs - and the opportunities they find here.

So with all that said, I can tell you from my experiences that a large part of the attaction of FIRST is the packaging of learning (math/science/tech) WITH the excitment of COMPETITION that speaks to our innate competitive spirit that I believe drives the human race towards accomplishment, improvement, and connecting with others. And while I'm not wanting get all philosophical here, I can't help but feel this year's game philosophy is squelching this spirit AND forcefully directing our brightest minds into a "thinkset" that I feel is ultimately weakening us as a society/community.

It's been mentioned in other threads/posts how there are plenty of opportunties for coopertition off the competition field - and I agree 100%. I'm proud of how well this program promotes and practices it (this web site is a classic example) - our team would be lost without it! Even as we get onto the competition field - the alliance format allows for tons of cooperation! But let's cooperate to triumph over the opposition! What's wrong with that? Opposition is a force in life that we must all learn to deal with - and I've always felt that FIRST's approach of competing & dealing with opposition by THINKING & USING YOUR MIND was the perfect answer ... Not by removing the opposition and morphing it into cooperation. Opposition doesn't always WANT to cooperate, yes?

But I do fear FIRST is trying to change the face of competition ... as strong competition seems to be viewed more and more as a bad thing, so bad that we have to start changing the rules/game to MAKE SURE that we cooperate. I know I'm not alone in my thinking as I've seen others lightly comment on this elsewhere, but I want to put my stake in the ground and call a spade a spade. Let's not water-down honest competition that boasts "the thrill of victory, and the agony of defeat" - it is afterall what makes this program tick - and if you don't belive me, look at all the posts of how teams are trying to use the coopertition rules to - do what? WIN!!

Don't get me wrong, I'm not a proponent of win at all costs, and/or winning is the only important thing. However, "striving to win" in a gracious and professional manner brings with it amazing results ... many more than "striving to cooperate" will ever see. I'm sorry, but that's just weak.

I understand the lofty touchy-feely goal of everyone's a winner, but we don't live in a world where everyone's a winner, nor should we want to, IMO. In Pixar's movie, The Incredible's, the villian Syndrome wants to sell his super inventions to everyone in the world, giving everybody superpowers - "Because when everyone is super ... (evil laugh) no one will be!" Kind of corny, I know, but it speaks volumes.

However, not being a winner, doesn't mean you're a loser either. The FRC program and its outcomes are dealing with different degrees of success, yes? But it's the COMPETITION that creates the scale on which we measure those degrees. It's the COMPETITION that makes us want to move up those scales each and every time we COMPETE. It's the COMPETITION that makes us and everyone around us, better. You can't call something a competition, and then strip out all the elements that engage our competitive spirits. It's crushing, depressing, and outright frustrating.

So as I step off my soapbox, I just wanted to share my thoughts around the subject and hope they serve as a warning to FIRST and to join in solidarity with others that have spoken out against this new system and its inherent problems. My concerns may go deeper, because I'm so passionate about what this program has always been about, and I'm concerned about its future. But I suppose I could have justed posted the following:

Minimize Competitive Components = Minimize Growth & Attraction & Spirit

Force "coopertition" through rules/regulation = choke the competitive spirit that's made this program what it is

</soapbox>
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