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#61
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Re: Team update 16
I want to commend the GDC, because frankly they were going to upset people regardless of how they acted.
If they let things continue the way they had been going, we would have gone through 5 weeks of regionals, and the Championship with people outraged at the seeding system, and way the rankings were ending up. (The Bayou regional is a good testament to why they had to change it) On the other hand, if they do change it (as they have) yes, the people playing in the week 1 regionals kind of got screwed, but they did the greatest good for the greatest number. This way at least the final 4 weeks of regionals can be played with how the game should be played. Would it have been ideal to have this update before regionals? Yes, but in some of the scrimmages I saw, robots were struggling to move let alone score. So there was no way to really know how things would play out. So let's give them credit, they saw an issue, made a tough decision as to whether to fix it or ride out the storm, and did what they felt was in the program's best interest. In my opinion, it should make the final weeks a bit more entertaining. |
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#62
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Re: Team update 16
I'm also one of the people who saw no object with the 6v0 method. I wouldn't say that I liked it, but I was okay with it as a valid strategy.
Now, I don't have to worry about that! No more scoring on your opponent in order to get double seeding points, either. This will bring it so much closer to the wins/losses systems we've had in the past. I can't wait to see how this turns out! |
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#63
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Re: Team update 16
Week one is a great time to compete. First of all, it allows more creativity in playing the game because nobody has seen it played before or played it themselves. This means that there are no prior strategies that have been known to work, nobody has had extra time to perfect their robot, and that everything is equal. Think about last year, how many teams in week 5 converted to dumpers rather quickly at the competition? They didn't do this in week 1 because nobody knew at first dumpers would do better. In 2007, did people know how to defend around the rack very well at first? No, they learned it from studying matches and experience.
Also, to teams asking for an incentive to choose week 1...the above is that incentive. It's a pretty big one in my opinion. Sure week 1 has drawbacks, but it comes out about fair with the rest in most years. |
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#64
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Re: Team update 16
MUCHO RESPECT GDC!!! BRAVO!!! That's how to demonstrate good practices. I think in addition to this perhaps next season 2010 week 1 teams could elect to get a break on registration fees perhaps. This changed my whole attitude about Florida. I was almost dreading it....
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#65
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Re: Team update 16
Any thoughts on the amount of the added seed points? Why +5 and not +6 or +10? Seems like some speed limit traffic signs I've seen, namely, can't shake the possibility of arbitrariness.
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#66
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Re: Team update 16
All good comments.
I like 2 things best. #1, it shows a willingness to change things, even major things, mid stream if it is sufficiently important. Good for the GDC. #2, it gives teams the moral leg to stand on to say, "the game is supposed to be played to win, even in the qualifying matches." Now we can say that the purpose is clear. The game is intended to be played to win. I am very happy. Joe J. |
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#67
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Re: Team update 16
Quote:
Jane Last edited by JaneYoung : 09-03-2010 at 21:48. |
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#68
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Re: Team update 16
This is a blessing for which we thank the GDC and can finally say forget 6v0!
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#69
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Re: Team update 16
Quote:
Quote:
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#70
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Re: Team update 16
Well bummer.
Now we have nothing to change for IRI and Copioli won't be able to whine about the rules... ![]() |
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#71
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Re: Team update 16
Quote:
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#72
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Re: Team update 16
Give him time, he has a lot on his plate right now.
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#73
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Re: Team update 16
Quote:
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#74
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Re: Team update 16
Quote:
I'd throw ours, if we could go to IRI! |
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#75
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Re: Team update 16
Although i have to agree with the change in the ranking system, i cannot say that i agree with the GDC changing the rules on the 3" penalty. It seems like they took a critical engineering problem out of the equation, i cannot speak for everyone, but as soon as we saw the problem occur on the robot, we designed a solution. I was surprised how many people hadn't designed a robot to prevent themselves from doing that. Dean and Woodie even brought that point up at kickoff.
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