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View Poll Results: Do you like the new seeding system?
Yes, I like this system. 10 3.21%
Yes, I like the system, although it's not perfect. 23 7.37%
I have mixed feelings about it. 42 13.46%
No, I don't like the system, although with a few tweaks it could be fine. 27 8.65%
No, I like the idea of this system, but I don't think it works out in practice. 41 13.14%
No, I don't like this system, period. 169 54.17%
Voters: 312. You may not vote on this poll

 
 
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Unread 11-03-2010, 21:22
metaltech metaltech is offline
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Re: Do you like the seeding system?

Quote:
Originally Posted by Rick Wagner View Post
If you have a good robot and drive team, you don't need to be seeded to win. You just need to have smart scouts on the seeded teams.
Quite true. But, I wouldn't hang my hopes of making finals on assuming a top-8 seed would do their homework well enough to be aware of ALL the other teams. IOW, if you finish quals in the top 24 seeds, I think you have a WAY bigger chance of being on one of the 8 final alliances, than if you were 37th out of 60, for example. I don't think there is enough time to be intimately familiar with the entire field, so the top 8 seeds are likely to first look at the other top 15-20 to form their alliance, and perhaps wouldn't even consider a team in the bottom half of the standings, even if they do have a god bot and driver.

(I'm coming from a point of view that surely won't apply to all teams. We have only 10 students, so we just don't have many bodies to scout very well. It's challenge enough to check the machine after each match, work on improvements or repairs, revise software, etc. to be ready for the next match.)
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