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Unread 16-03-2010, 13:22
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AKA: Kyle
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ARENA Fault

ARENA as it is defined in the rules.

The ARENA includes all elements of the game infrastructure that are required to play Breakaway: the FIELD, the ALLIANCE STATIONS, the GOALS, the BALLS, and all supporting communications, arena control, and scorekeeping equipment.

The only rule I see regarding ARENA faults.

<T18> If, in the judgment of the Head Referee, an “ARENA fault” occurs that affects either the play or the outcome of the MATCH, the MATCH will be replayed. Example ARENA faults include broken field elements, power failure to a portion of the field, improper activation of the field control system, errors by field personnel, etc.

A common response that I have heard is "After reviewing the log of the entire match nothing seems out the ordinary so the match will not be replayed". How is 1 to 4 robots loosing coms not something wrong? Something is clearly wrong. Thousands of fans can tell with out looking at a log that something went wrong.

Outside of FIRST when someone has an IT related problem and it can not be identified from the log we don't tell the person(s) they are out of luck and we aren't going to help them. The IT department looks into the problem and rectifies the situation as soon as possible.

The least they could do is have a professional on site at each regional to inspect the robot after the match back in the pit and help figure out what is wrong. How can a bunch of high-schoolers be expected to find the problem when the inspectors at the event can't. From the looks and sounds of it the only reason that help is not offered is that no one actually knows what causes all the comm problems.

If FIRST can not help us troubleshoot the mysterious comm problems that never happen at the shop but randomly happen on the field then teams should be given the benefit of the doubt and the match should be replayed when they occurr.
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Is this a "programming error" or a "programmer error"?

 


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