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Unread 20-03-2010, 11:37
TubaMorg TubaMorg is offline
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Re: tank drive mecanum algorithm

I'm not trying to judge or anything, but why have a tank drive mecanum?

I guess if you are using joysticks that don't have twist this would be nice, but don't the kit joysticks have twist? Joystick 2's only purpose is to provide twist input (unless you count the average for forward). Joy1 gets used for strafe input.

I think the sensitivity vars are nice, but can be used for single joystick input just as well.
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Unread 20-03-2010, 12:06
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Re: tank drive mecanum algorithm

Quote:
Originally Posted by TubaMorg View Post
I'm not trying to judge or anything, but why have a tank drive mecanum?
for teams whose drivers are accustomed to, and prefer, tank drive.

Quote:
don't the kit joysticks have twist?
Not in the veteran kit.


Quote:
I think the sensitivity vars are nice, but can be used for single joystick input just as well.
the point of the post was to show how to separate the variables when using tank drive so that individual sensitivities could have their own tuning parameters.

With a 3-axis joystick this isn't necessary since the normal mapping of 3-axis joystick functions to robot motions is already separated.


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Unread 20-03-2010, 12:12
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Re: tank drive mecanum algorithm

Quote:
Originally Posted by TubaMorg View Post
I'm not trying to judge or anything, but why have a tank drive mecanum?

I guess if you are using joysticks that don't have twist this would be nice, but don't the kit joysticks have twist? Joystick 2's only purpose is to provide twist input (unless you count the average for forward). Joy1 gets used for strafe input.

I think the sensitivity vars are nice, but can be used for single joystick input just as well.
Some teams prefer the additional human-controlled maneuverability tank driving can deliver. Cut away all the code in between the driver's hands and the robot, go pure "motor = joystick", and some people can extract even more performance out of a robot. I know I personally prefer tank drive.
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Unread 20-03-2010, 12:57
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Re: tank drive mecanum algorithm

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Originally Posted by Travis Hoffman View Post
Cut away all the code in between the driver's hands and the robot, go pure "motor = joystick", and some people can extract even more performance out of a robot.
I assume what you mean by "pure motor=joystick" is that each joystick degree of freedom (axis) controls one and only one motor.

For a tank-drive non-mecanum robot with only 2 drive motors (one for the left wheels and 1 for the right wheels), this certainly makes sense.

But for a robot with 4 mecanum wheels (and 1 motor per wheel), "pure motor=joystick" would require 4 joystick inputs.

I seriously doubt if any driver has developed the mental agility to individually and directly control each wheel command for a mecanum-wheeled robot.

That is why I presented the mapping of the 2 standard tank-drive joystick commands, plus 1 additional joystick command for strafe, to the 4 mecanum wheels via 3 intermediate variables which separate out the 3 robot degrees of freedom (fwd/rev, strafe, turn), so they can be tuned independently.

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