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#46
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Re: FIRST Rule Changes
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The rules that year allowed metal on the carpet (for the last time). Team 71 built a "flop-bot" robot (started in the box, then tipped over) that would race out while it was falling and grab three goals (there were 3 mobile goals in the middle of the field). About the time that it grabbed the goals, it finished falling down, engaging their file-card walking drive. They then proceeded to take the remaining minute and a half or so of the match to crawl the goals to scoring position. Team after team after pair of teams tried to push them or disengage the goals. Either of those cases was extremely rare. They racked up their 3rd Championship that year, after winning the year before, becoming the only back-to-back champions in FRC history. It was certainly within the letter of the rules. It was within the spirit of the rules, too--Zone Zeal was a push'o'war. But it was an unfair advantage. At least, certain people might call it unfair. |
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#47
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Re: FIRST Rule Changes
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So, what you confirm is another reason why the looper scheme opens the door for even more unfairness, since it facilitates maintaining the two-on-one defender advantage for the entire match. In a normal match, a lack of balls for scoring would eventually send one of the two bots ganging up back to get more balls from midfield => UNLESS A LOOPER IS DEPLOYED |
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#48
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Re: FIRST Rule Changes
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So, I agree that we all had the same fair chance to choose what I still consider an unfair rule exploit design scheme for gaining unfair access to the point where reversing the the ramp's ball flow becomes a game breaker strategy. |
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#49
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Dick,
If loopers are so unfair, how is it that a 469 has been so much more wildly successful than all the others? Sure, 51 won Wayne Tech this weekend, but they never scored more than 16 points, had 67 on their alliance, and lost a match in the finals. Heck, the highest scoring match the Hot Wing Express had was when 51 didn't even get in position. Beyond that, they lost in the QFs in Kettering. 1731, 375, 422, 1024, and countless others attempted to play the same role 469 plays, but they haven't been met with nearly as much success and often abandon that role. Simply put, Dick, it's not "loopers" that are "unfair" and cause blowouts, it's 469. Or, rather, it's 469, 254, 217, 148, 1114, 67, 971, 359..... who cause blowouts. And while you may cite your other sports analogies and "facts," I think these robots capable of blowouts are beneficial to FIRST. Parity may be exciting in sports. I love upsets (unless someone is upsetting the Washington Capitals, that is). But FRC isn't directly like professional sports. These great robots are what has inspired me to stay involved with FIRST. Beyond that, even the greatest robots in FIRST are rarely so dominant that they aren't given extreme levels of competition (and great matches) at Championship (and IRI). Look at 71 in 2002 and 1114 in 2008. Despite their monster success at the regional level, they were tested to the limit at Championship. The thing is, only a couple (if that) of elite level teams are at each regional/district event. You can't decide to change the game because one elite team teamed up with another elite team and won in convincing fashion. |
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#50
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Re: FIRST Rule Changes
Let me get this straight for a minute.
You're saying that you didn't use this design "category" because you think 1) it's unfair, 2) it might be disallowed, 3) it's not the GDC's intention of how the game is to be played, and 4) it's not within the spirit of the rules. Am I correct, so far? I'll start out with 3) to answer. The correct answer to that is that you don't know the GDC's intention except as they choose to reveal it. All teams operate under that same constraint. I haven't seen anything from the GDC, officially or not, saying that this is or is not how the game is supposed to be played. (Any GDC members that see this, feel free to chime in...) 2) is a moot point. It's been held legal by the GDC (and as the GDC holds it legal, so do the inspectors and refs) on multiple occasions. The loophole, if loophole there is, could have been closed at any time between Kickoff and Ship Day without too many complaints (other than 469, 51, and 125, at least one of whom also has a kicker, and few of whom would actually come out and complain loudly). Changing it now would of course generate massive complaints from Weeks 1, 2, and 3, not a lot of cheering from Week 4, and a "What did they do that for?" from Week 5. Not gonna be changed at this point in time. 1) That's your opinion, and I'm not going to try to change it. I think you've already figured out that you're in the minority on this. 4) See 3) for my response. |
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#51
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Re: FIRST Rule Changes
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I must also comment on the notion of fairness. FIRST is not fair. Is it fair that 397 has only a handful of college mentors? Is it fair we have to spend 90% of the build season doing homework rather than helping inspire our students? Is it fair that we only have what we can make by hand? Is it fair that our students don't have access to classes such as Calculus or Physics? Get the point? You make due with what you have, complaining about it won't get you anywhere. Finally, 469 is NOT unbeatable. 469 LOST 4 matches during qualifications. They are only really dangerous when coupled with a powerful scorer. 469 is designed to play Elimination matches but that often means they are somewhat at the mercy of the picking system. |
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#52
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Re: FIRST Rule Changes
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Honestly, I'd like to hear what your students have to say about this and if they would take a different path had they the chance to remake the robot. Seems like an "agree to disagree" situation since Dick clearly has a strong, unswerving (granted, somewhat flawed as demonstrated by many mentors) opinion. Last edited by Akash Rastogi : 21-03-2010 at 20:19. |
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#53
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Re: FIRST Rule Changes
Obviously you are in a very small minority who think this is a game-breaker. The GDC attempted to fix a broken game with Update 16. They had opportunity to do the same with Update 17 if they felt 469 was a game-breaker - but they didn't. The people that made the game don't think it was broken. So why are you still trying to convince us that it is broken?
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#54
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Re: FIRST Rule Changes
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#55
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Re: FIRST Rule Changes
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So how is this different from 469's role? They're clearly just a really strong midfield return bot. Not much different from a strong unpushable robot returning balls from midfield. The only difference I see is that they don't have to move that much while they're doing their job. So I have to assume that your real problem with them is that they don't move much while they're winning. Perhaps we should push for an amendment to rules to make it illegal for teams to remain stationary for more than 10 seconds at a time? |
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#56
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Re: FIRST Rule Changes
One reason the GDC may not want others to expand when touching the opponents tower is that they could build a giant wall and just go back and forth blocking balls that are being shot from midfield. You could easily build a robot that contacts the tower at all times and expands to its Finale Configuration (84" by 90") with a giant wall. This gives a little over 4.7 feet (56.5 inches) of a clearance window on the side it's covering, and if it's set up driving parallel to the bump it could probably maneuver from side to side pretty quickly.
This is just my thinking, though. |
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#57
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Re: FIRST Rule Changes
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The Midwest regional this weekend had no loopers present, and we were able to both make the semifinals, and go home with the Rookie All Star award too. I realize the 469 scheme is NOT unstoppable, and even our super fast high-traction short wheelbase 4-CIM super-shifter tank drive might give them some trouble in reaching their sweet spot under the tower, but I am still expecting the finals match in Atlanta to have one looper on each opposing team. -Dick Ledford |
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#58
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Re: FIRST Rule Changes
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-Dick Ledford |
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#59
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Re: FIRST Rule Changes
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-Dick Ledford |
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#60
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Re: FIRST Rule Changes
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I am only questioning the fairness of a specific rule, and suggesting how a simple change to it could improve on fairness in game play. If you want to characterize this as complaining, that is just your assessment of my statements. -Dick Ledford |
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