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#12
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Re: Using x-box 360 controller
just for reference for everyone else, here is a button/axis mapping for most of the xbox 360 controller, its missing the D-Pad. Please note that this is only what we came up for one so someone else confirming it would be nice.
button numbers ButtonA = 1; ButtonB = 2; ButtonX = 3; ButtonY = 4; LeftBumper = 5; RightBumper = 6; Select = 7; Start = 8; LeftClick = 9; RightClick = 10; joystick axises LeftXAxis = 1; LeftYAxis = 2; TriggerAxis = 3; /* Both triggers are in this. * Right Trigger is [-1,0] * Left Trigger is [0,1] * Return value = Right Trigger + Left Trigger */ RightXAxis = 4; RightYAxis = 5; please excuse the semicolons ![]() as for the trigger mapping, it might be inversed of that, not sure been a while since we made this Last edited by Zme : 23-03-2010 at 10:20. Reason: revised wording |
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