Go to Post I don't think Brandon is actually doing this, I think he has CD-47 Bot and Archiver locked in a closet doing all this while he has fun - Mike Schroeder [more]
Home
Go Back   Chief Delphi > Technical > Technical Discussion
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #28   Spotlight this post!  
Unread 26-03-2010, 10:50
Ether's Avatar
Ether Ether is offline
systems engineer (retired)
no team
 
Join Date: Nov 2009
Rookie Year: 1969
Location: US
Posts: 8,083
Ether has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond repute
Re: Engineering Challenge- Spring Loaded Kicker Edition

Quote:
Originally Posted by bman View Post
I find it funny that no one started using actual math until halfway down the second page of the thread......

It's all because of the x^2 value in 1/2Kx^2 which is the energy stored in a spring which in a lossless world translates into kinetic energy of the ball. x^2 will increase the energy much faster than the K will decrease it in any situation. Messing with the equation and substituting in the equation for force of a spring defined by Fs=Kx, we get Pe=1/2(Fs/x)x^2 which = 1/2Fs(x) or in other words, at a constant Fs (stalling a motor) the potential energy stored in a spring is directly proportional to how far you pull it back (x).
This is very easy to see graphically. See the first attached GIF. The area under the curve of force vs distance equals stored energy. The area under the curve of the Weak Spring (shown in red) is larger than the area under the curve of the Strong Spring (shown in blue). Both the Weak and Strong spring areas have the same height, but the base of the Weak spring area is longer, so the area is proportionally greater (area of a triangle is 1/2 the height times the base).

Your analysis completely ignores pre-loading of the spring though. Most teams using spring-assisted kickers pre-load them.

By using a greater pre-load on a weaker spring, you can get more usable kicker energy at the same stall force and same distance. See the second attached GIF.



~
Attached Thumbnails
Click image for larger version

Name:	nopreload.gif
Views:	23
Size:	8.4 KB
ID:	8930  Click image for larger version

Name:	preloaded.gif
Views:	16
Size:	8.6 KB
ID:	8931  

Last edited by Ether : 26-03-2010 at 10:59.
 


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
spring loaded launcher sciguy125 Technical Discussion 6 17-01-2006 22:42
Spring-loaded claw Anubuss Technical Discussion 8 21-01-2005 15:32
Legality of Spring Loaded Pistons Yan Wang Pneumatics 13 19-02-2004 17:20
Spring-Loaded Pistons TwoEdge47 Rules/Strategy 2 30-01-2003 21:36
Grey Hindge spring loaded archiver 2000 0 23-06-2002 23:10


All times are GMT -5. The time now is 21:42.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi