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Re: Programmers: I Have A Challenge For You
I agree, the processing is a very debilitating bottleneck. We've debated some solutions such as other processors and ran into the same problems discussed above. I think the way to combat would be to find the best combination of processing and plausibility of it actually working. As stated above you could strap a computer on the robot but not only does a CUDA processor pull massive power, upwards of 400 watts if I remember correctly; and as for getting useful information out of the mother bored would be a challenge. Also probability of a mother bored not cracking is slim to none. Although I'm unfamiliar with this new camera module I think that may be the way to do it. I'm planning on researching it in depth as soon as I can.
And as discussed above, the amount of field combinations is practically infinite. Maybe the way to go at this problem would be to be to use the AI to execute a small task within the game. Just like the ability to activate camera tracking in teleop this year, I agree we should aim for the best possible AI, but as stated that's a massive task. As a software developer and with experience from working with my drive team I believe this would be a valuable asset. It would take a lot of processing off the cRIO, and allow the coach to process the entire field, then rely to the drivers to press a button to execute the proper function.
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