Go to Post I can attest that mentoring is probably the most important aspect of this program. - Tom Bottiglieri [more]
Home
Go Back   Chief Delphi > FIRST > Rumor Mill
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rating: Thread Rating: 7 votes, 4.29 average. Display Modes
  #151   Spotlight this post!  
Unread 12-04-2010, 17:12
Karibou Karibou is offline
Steel is love. Steel is life.
AKA: Kara Bakowski
FRC #0341 (Miss Daisy)
Team Role: Mentor
 
Join Date: Dec 2007
Rookie Year: 2008
Location: Conshohocken, PA
Posts: 1,851
Karibou has a reputation beyond reputeKaribou has a reputation beyond reputeKaribou has a reputation beyond reputeKaribou has a reputation beyond reputeKaribou has a reputation beyond reputeKaribou has a reputation beyond reputeKaribou has a reputation beyond reputeKaribou has a reputation beyond reputeKaribou has a reputation beyond reputeKaribou has a reputation beyond reputeKaribou has a reputation beyond repute
Send a message via AIM to Karibou
Re: anyone have any ideas about next years game?

I really hate to rain on parades and shut down ideas quickly, but the possibilities of a blind portion of a game are very slim to none. This idea comes up every year, and the main reasons why it probably won't happen (taking into account the multiple ways that the effect could be achieved, such as curtains over the driver station, over the field, etc.) are:

1. Safety. Safety safety safety. Two robots get entangled and nobody can see it? Sounds like a great way to pull some wires and create smoke (magic or otherwise). Blinding the drivers doesn't enable them to see their robot, so they couldn't see if anything were to begin malfunctioning.
2. Spectators. Probably close to 75% of the people at FIRST events are in the crowd. If they can't see part of the field, then they probably won't be too excited to watch the matches. Also, if the scouts couldn't see the robots, then they can't scout the robots for that portion, and that would be a HUGE blow to a lot of strategy teams.

I like the idea of a blind mode involving robots, but I just don't think that it's right for FIRST.

>.<
__________________
Kara Bakowski
Michigan Technological University///Materials Science and Engineering '15///Go Huskies! #tenacity
kabakowski(at)gmail(dot)com
FRC 341 (2016-present): Mechanical/build mentor
Volunteer (2010-present): MAR Seneca '17, FTC Hat Tricks Qualifier '16, Brunswick Eruption '16, MAR Montgomery '16, MAR Westtown '16 Portcullis Victim, MAR Springside-Chestnut Hill '16, Ramp Riot '15 '16, FiM Escanaba District '14 '15, MidKnight Mayhem '13 '15 '16, FiM Detroit District '13, IRI '10 '12, FiM Waterford District '11 '12, MARC '12, CMP Galileo '11
FRC 1189 (2008-2011): Team Captain, Pit Crew, Website group leader, Team Education group leader, Proud Alum. We've got spirit, yes we do...


WMWBS '10 '11
Reply With Quote
  #152   Spotlight this post!  
Unread 12-04-2010, 17:17
TomH's Avatar
TomH TomH is offline
Registered User
FRC #0087
Team Role: Alumni
 
Join Date: Jan 2010
Rookie Year: 2009
Location: New Jersey
Posts: 53
TomH has a spectacular aura aboutTomH has a spectacular aura aboutTomH has a spectacular aura about
Re: anyone have any ideas about next years game?

Quote:
Originally Posted by Chris is me View Post
When thinking about autonomous ideas, people also have to consider that autonomous is really boring.

If you make autonomous longer, it will make the game boring for longer.

If you put it at the end, it's a really boring finish, plus people will just drive their robots to exactly where they'd need to be for the end game anyway.
I understand that and agree, to some level. If you think about it though, its code controlling the robot, not the driver, and if you think about it, code controlling a robot without live guidance from a driver, is neat, and it shows what robots can do, when you have good code and a good robot. And if your realized it, there are becoming more semi-autonomous ways to score, using a robot and code, and the help of a driver. I don't think autonomous is boring, and maybe the people who think that it is, don't see some of the challenges teams have to face to accomplish this.

And Karibou, I think you're right. One wrong move and one or multiple teams dreams can be ruined

Last edited by TomH : 12-04-2010 at 17:20.
Reply With Quote
  #153   Spotlight this post!  
Unread 12-04-2010, 20:45
fuzzy1718 fuzzy1718 is offline
MTU class of '15
no team
Team Role: Alumni
 
Join Date: Feb 2007
Rookie Year: 2007
Location: The UP and the LP, Michigan
Posts: 176
fuzzy1718 has a brilliant futurefuzzy1718 has a brilliant futurefuzzy1718 has a brilliant futurefuzzy1718 has a brilliant futurefuzzy1718 has a brilliant futurefuzzy1718 has a brilliant futurefuzzy1718 has a brilliant futurefuzzy1718 has a brilliant futurefuzzy1718 has a brilliant futurefuzzy1718 has a brilliant futurefuzzy1718 has a brilliant future
Re: anyone have any ideas about next years game?

In light of a recent thread, how about a game where wheels and treads are at a disadvantage to legs? What that would be who knows, but it would be cool. That way advantageous teams could build the legs and the rest could build the wheels. Who knows might open up new doorways for FIRST.

On the note of programming, what about a section where the bots have to lneup and grab something and they have to be really accurate. Then a dotted tape line could be sensed for the robot to line up right. It takes a real world project (cars that automatically stay in their lanes) and turns it into FIRST. Sounds like a win win to me.
__________________
What FIRST has taught me:

Money is not everything.

In order to change a culture one must change the hearts of the next generation.

The fish rots from the head down.

Why we do something is often more important than what we do.

Repeated success is often sown on the backs of a few, but reaped by many.
Reply With Quote
  #154   Spotlight this post!  
Unread 14-04-2010, 19:03
lemiant's Avatar
lemiant lemiant is offline
the Dreamer
AKA: Alex
FRC #4334 (Alberta Tech Alliance)
Team Role: Leadership
 
Join Date: Feb 2009
Rookie Year: 2008
Location: Calgary, AB, Canada
Posts: 562
lemiant has a reputation beyond reputelemiant has a reputation beyond reputelemiant has a reputation beyond reputelemiant has a reputation beyond reputelemiant has a reputation beyond reputelemiant has a reputation beyond reputelemiant has a reputation beyond reputelemiant has a reputation beyond reputelemiant has a reputation beyond reputelemiant has a reputation beyond reputelemiant has a reputation beyond repute
Re: anyone have any ideas about next years game?

What about limiting transmissions from the drivers station to the robots to once every 2 (or 5) seconds, it would not impede line of sight, it would create the same necessity for autonomous and it would still give beginners a chance to compete, although with less maneuverability.
Reply With Quote
  #155   Spotlight this post!  
Unread 14-04-2010, 20:22
dag0620 dag0620 is offline
Because we're FiNE
AKA: David Givens
FRC #1071 (Team MAX)
Team Role: Alumni
 
Join Date: Jan 2010
Rookie Year: 2010
Location: Wolcott, CT
Posts: 784
dag0620 has a reputation beyond reputedag0620 has a reputation beyond reputedag0620 has a reputation beyond reputedag0620 has a reputation beyond reputedag0620 has a reputation beyond reputedag0620 has a reputation beyond reputedag0620 has a reputation beyond reputedag0620 has a reputation beyond reputedag0620 has a reputation beyond reputedag0620 has a reputation beyond reputedag0620 has a reputation beyond repute
Re: anyone have any ideas about next years game?

Quote:
Originally Posted by lemiant View Post
What about limiting transmissions from the drivers station to the robots to once every 2 (or 5) seconds, it would not impede line of sight, it would create the same necessity for autonomous and it would still give beginners a chance to compete, although with less maneuverability.
I'm not for it, that would just make things way over complicated - as I often tell my fellow programmers

"Yes you can do it the complicated way and make your self look better, or you can do it the simpler way, and keep your life easy".

Maybe I'm wrong and it could work but its just my $0.02
__________________
David Givens
Alumnus Team Max 1071 ('13) | FIRST Volunteer | NE FIRST

Away making magic for a bit...
Reply With Quote
  #156   Spotlight this post!  
Unread 14-04-2010, 20:24
bobosalad's Avatar
bobosalad bobosalad is offline
Registered User
FRC #2518 (Spartans of St. Jude)
Team Role: Driver
 
Join Date: Jan 2010
Rookie Year: 2008
Location: Inver Grove Heights
Posts: 76
bobosalad is an unknown quantity at this point
Re: anyone have any ideas about next years game?

Quote:
Originally Posted by Epic View Post
We all know it is going to be BattleBots.
i think they should create a battle bot challenge one year to get it out of everyones systems!!
Reply With Quote
  #157   Spotlight this post!  
Unread 14-04-2010, 20:27
theprgramerdude theprgramerdude is offline
WPI Freshman
AKA: Alex
FRC #2503 (Warrior Robotics)
Team Role: Mentor
 
Join Date: Feb 2010
Rookie Year: 2008
Location: Brainerd, Minnesota
Posts: 347
theprgramerdude has much to be proud oftheprgramerdude has much to be proud oftheprgramerdude has much to be proud oftheprgramerdude has much to be proud oftheprgramerdude has much to be proud oftheprgramerdude has much to be proud oftheprgramerdude has much to be proud oftheprgramerdude has much to be proud oftheprgramerdude has much to be proud oftheprgramerdude has much to be proud of
Re: anyone have any ideas about next years game?

I'd like to see a challenge where it's more like a race, but without actually limiting speed like in Overdrive (there were penalties for excessive speed ). It would just be a mad dash around the track, maybe with some bumps or obstacles, at top speed, so that the team that puts effort into creating the most efficient, frictionless design would win. Of course, extra bumpers on the edges would be needed for safety.
Reply With Quote
  #158   Spotlight this post!  
Unread 14-04-2010, 21:21
GaryVoshol's Avatar
GaryVoshol GaryVoshol is offline
Cogito ergo arbitro
no team
 
Join Date: Aug 2005
Rookie Year: 2000
Location: Royal Oak, MI
Posts: 5,726
GaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond repute
Re: anyone have any ideas about next years game?

Quote:
Originally Posted by theprgramerdude View Post
... but without actually limiting speed like in Overdrive (there were penalties for excessive speed ...
There were? That's news to this referee.
__________________
(since 2004)
Reply With Quote
  #159   Spotlight this post!  
Unread 14-04-2010, 21:23
Karibou Karibou is offline
Steel is love. Steel is life.
AKA: Kara Bakowski
FRC #0341 (Miss Daisy)
Team Role: Mentor
 
Join Date: Dec 2007
Rookie Year: 2008
Location: Conshohocken, PA
Posts: 1,851
Karibou has a reputation beyond reputeKaribou has a reputation beyond reputeKaribou has a reputation beyond reputeKaribou has a reputation beyond reputeKaribou has a reputation beyond reputeKaribou has a reputation beyond reputeKaribou has a reputation beyond reputeKaribou has a reputation beyond reputeKaribou has a reputation beyond reputeKaribou has a reputation beyond reputeKaribou has a reputation beyond repute
Send a message via AIM to Karibou
Re: anyone have any ideas about next years game?

Quote:
Originally Posted by GaryVoshol View Post
There were? That's news to this referee.
And to this memorizer-of-rulebooks. I think that the penalties in question were the ones for excessive ramming rather than speed.
__________________
Kara Bakowski
Michigan Technological University///Materials Science and Engineering '15///Go Huskies! #tenacity
kabakowski(at)gmail(dot)com
FRC 341 (2016-present): Mechanical/build mentor
Volunteer (2010-present): MAR Seneca '17, FTC Hat Tricks Qualifier '16, Brunswick Eruption '16, MAR Montgomery '16, MAR Westtown '16 Portcullis Victim, MAR Springside-Chestnut Hill '16, Ramp Riot '15 '16, FiM Escanaba District '14 '15, MidKnight Mayhem '13 '15 '16, FiM Detroit District '13, IRI '10 '12, FiM Waterford District '11 '12, MARC '12, CMP Galileo '11
FRC 1189 (2008-2011): Team Captain, Pit Crew, Website group leader, Team Education group leader, Proud Alum. We've got spirit, yes we do...


WMWBS '10 '11
Reply With Quote
  #160   Spotlight this post!  
Unread 15-04-2010, 08:28
Klynn's Avatar
Klynn Klynn is offline
Registered User
AKA: Kaelin
no team
 
Join Date: Apr 2010
Rookie Year: 2009
Location: Lake Orion
Posts: 5
Klynn can only hope to improve
Re: anyone have any ideas about next years game?

Quote:
Originally Posted by sircedric4 View Post

Like submarine ROV's and robots in space sometimes the only feedback you have is what the camera is telling you. I would like to see a bonus round where they drop a curtain in front of each driver station, and then you have to manipulate a game piece or do something else difficult based only on your video feed.
Then the camera's have to have a higher video quality then they are now, so the drivers can see what they are doing and not get DQ or penalties.

If they have a game like this its going to be hard on the drivers. And the control systems will be very complex to be able to move around on the field and teams are going to be needing more parts (who knows). But the it's going to take more time trying to figure out how to drive it with only the camera.

I'm guessing it's going to based around hockey, or some water sport.

-If it explodes, you know it was a techainal error-
Reply With Quote
  #161   Spotlight this post!  
Unread 15-04-2010, 08:41
Klynn's Avatar
Klynn Klynn is offline
Registered User
AKA: Kaelin
no team
 
Join Date: Apr 2010
Rookie Year: 2009
Location: Lake Orion
Posts: 5
Klynn can only hope to improve
Re: anyone have any ideas about next years game?

Quote:
Originally Posted by bobosalad View Post
i think they should create a battle bot challenge one year to get it out of everyones systems!!
They should, it would be cool to see the different designs that teams come up with it. Then maybe some more of the teams schools would come to the competitions and support their team. -daydreams if only LO* would do this-

-If it explodes, you know it was a techainal error-

* LO= Lake Orion High School
Reply With Quote
  #162   Spotlight this post!  
Unread 15-04-2010, 12:07
oddjob oddjob is offline
Registered User
no team
Team Role: Mentor
 
Join Date: Jan 2007
Rookie Year: 2007
Location: Earth
Posts: 118
oddjob is a splendid one to beholdoddjob is a splendid one to beholdoddjob is a splendid one to beholdoddjob is a splendid one to beholdoddjob is a splendid one to beholdoddjob is a splendid one to beholdoddjob is a splendid one to behold
Re: anyone have any ideas about next years game?

Quote:
Originally Posted by TomH View Post
I don't think autonomous is boring, and maybe the people who think that it is, don't see some of the challenges teams have to face to accomplish this.

Technically, autonomous is challenging and worthwhile. From a spectators point of view, maybe it was boring in 2010. If someone walked in off the street and watched a game, they wouldn't necessarily even know that the robot is doing it's own thing for the first 20 seconds. The end of game bonus this year was exciting. Autonomous was not so much, it was just the regular game played by a program. The GDC could make autonomous more visually appealing but they don't need to make it so difficult that few teams can be successful.

As an example to make it more exciting, in this years game, replace the end of game elevation/suspension bonus with a high mounted momentary switch that has to be hit for points, and let the robots go for the switch in autonomous too. If they screw up and fall over, so sad, too bad, better luck next time. I have no clue if the GDC are satisfied with autonomous or have motivation to change it significantly. I like it but I can see why a spectator might not.
Reply With Quote
  #163   Spotlight this post!  
Unread 15-04-2010, 13:02
Daniel_LaFleur's Avatar
Daniel_LaFleur Daniel_LaFleur is offline
Mad Scientist
AKA: Me
FRC #2040 (DERT)
Team Role: Engineer
 
Join Date: Apr 2005
Rookie Year: 2003
Location: Peoria, IL
Posts: 1,959
Daniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond repute
Send a message via MSN to Daniel_LaFleur
Re: anyone have any ideas about next years game?

Quote:
Originally Posted by Karibou View Post
I really hate to rain on parades and shut down ideas quickly, but the possibilities of a blind portion of a game are very slim to none. This idea comes up every year, and the main reasons why it probably won't happen (taking into account the multiple ways that the effect could be achieved, such as curtains over the driver station, over the field, etc.) are:

1. Safety. Safety safety safety. Two robots get entangled and nobody can see it? Sounds like a great way to pull some wires and create smoke (magic or otherwise). Blinding the drivers doesn't enable them to see their robot, so they couldn't see if anything were to begin malfunctioning.
2. Spectators. Probably close to 75% of the people at FIRST events are in the crowd. If they can't see part of the field, then they probably won't be too excited to watch the matches. Also, if the scouts couldn't see the robots, then they can't scout the robots for that portion, and that would be a HUGE blow to a lot of strategy teams.

I like the idea of a blind mode involving robots, but I just don't think that it's right for FIRST.

>.<
I disagree with your assessments here and I'll answer each of your reasons:
1> Safety -- Just because the driver(s) cannot directly see does not mean that they cannot get information about the robots. Camera feedback and human players (looking around the curtain ... lets call them spotters) could easily give feedback to the drivers.

2> Spectators/crowds -- In most arenas the crowd sees from the side of the field, so you would lose less than 10% seating visibility. You could also tap into the teams video feed (if they have one ... it's IP is known) and feed that to the big board, giving the crowd (and possibly human players) a robots eye view (something that would make the game MORE exciting ... if you ask me).


Are there issues to overcome in driving without seeing the robot? Absolutely.
Are they impossible to overcome? not at all.
__________________
___________________
"We are not now that strength which in old days moved earth and heaven; that which we are, we are;
One equal temper of heroic hearts, Made weak by time and fate, but strong in will
To strive, to seek, to find, and not to yield. "
- Tennyson, Ulysses
Reply With Quote
  #164   Spotlight this post!  
Unread 15-04-2010, 17:18
mayde's Avatar
mayde mayde is offline
Team Captain / Pirate Queen
AKA: Mayde Smith
FRC #2865 (Roboteknix)
Team Role: Leadership
 
Join Date: Jan 2010
Rookie Year: 2009
Location: Post Falls
Posts: 59
mayde is on a distinguished road
Send a message via MSN to mayde
Re: anyone have any ideas about next years game?

You must be pretty eager to start up for next season!

for as much as it would rock to know the game this early in advance,
i think if we did, my team would get no fundraising done over the summer.

but, wouldn't it be great if the game was entirely dancing robots??
__________________

Surprise.

Roboteknix 2865;
2010 Spirit- Portland Autodesk Regional
2011 Safety Captain - Seattle Regional
2012 Team Captain- Cheney (Spokane) Regional
Reply With Quote
  #165   Spotlight this post!  
Unread 15-04-2010, 17:52
Radical Pi Radical Pi is offline
Putting the Jumper in the Bumper
AKA: Ian Thompson
FRC #0639 (Code Red Robotics)
Team Role: Programmer
 
Join Date: Jan 2010
Rookie Year: 2010
Location: New York
Posts: 655
Radical Pi has a spectacular aura aboutRadical Pi has a spectacular aura aboutRadical Pi has a spectacular aura about
Re: anyone have any ideas about next years game?

Quote:
Originally Posted by Daniel_LaFleur View Post
You could also tap into the teams video feed (if they have one ... it's IP is known)
The DS could forward the camera to the FMS, however the FMS has no direct connection to the robot (everything is through the classmate), so this wouldn't work without breaking the alternate-language dashboards in the process
__________________

"To have no errors would be life without meaning. No strugle, no joy"
"A network is only as strong as it's weakest linksys"
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
any guesses on next years game? N8 # 1141 FRC Game Design 21 03-06-2007 11:38
Next Years Game? Jeremy General Forum 49 27-04-2004 01:53
Next years game. archiver 2001 4 24-06-2002 04:11
Does anyone have any info. about ROBOTICS(EOM) archiver 2001 0 24-06-2002 03:41
Next Years Game Ben Rumor Mill 24 01-08-2001 09:04


All times are GMT -5. The time now is 17:45.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi