Go to Post I think the GDC should force us to use steam engines, but the electrically-inclined folks on my team might stop whining if they're given more to work with. - Madison [more]
Home
Go Back   Chief Delphi > Technical > Technical Discussion
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #16   Spotlight this post!  
Unread 06-05-2010, 08:30
Daniel_LaFleur's Avatar
Daniel_LaFleur Daniel_LaFleur is offline
Mad Scientist
AKA: Me
FRC #2040 (DERT)
Team Role: Engineer
 
Join Date: Apr 2005
Rookie Year: 2003
Location: Peoria, IL
Posts: 1,977
Daniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond repute
Send a message via MSN to Daniel_LaFleur
Re: What does it take 6WD/8WD to be successful?

Quote:
Originally Posted by TEE View Post
Basically what the title says... what does it take to make a great 6 or 8 wheel tank drive?
Here's my requirements for a good drivetrain (take it for what it's worth):

1> It must be controllable -- Having a robot that can go 20'/sec doesn't help if it's uncontrollable.

2> It must satisfy the games objective and teams strategy -- Being able to push a tank across the field does no good if there is no tank to push. Look at the game and its requirements and design for that.

3> The controls must be intuitive -- The driver will be ineffective if he has to constantly look at his controls and not the playing field.

4> It must be reliable -- It makes no difference if you have the greatest crab/swerve/omni/14-wheel drive if it is constantly breaking. The kitbot drivetrain is reliable enough to take you where you need to go.

5> It must be maintainable -- Things happen, and even the most reliable drivetrain can be damaged. If you cannot fix it during the competition (IE fast) then you need to rethink some of what you are doing. Unmaintainable leads to uninspiring.

You'll note that I did not discuss type of drivetrain, this is because that is very game specific. The best drivetrain is the one that accomplishes the job at hand, regardless of its configuration.
__________________
___________________
"We are not now that strength which in old days moved earth and heaven; that which we are, we are;
One equal temper of heroic hearts, Made weak by time and fate, but strong in will
To strive, to seek, to find, and not to yield. "
- Tennyson, Ulysses
 


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
What does it take to run an off season? keehun Off-Season Events 12 28-04-2009 08:50
What does it take to brick an RCX (no pun intended)? Billfred Lego Mindstorm Discussion 11 11-06-2007 12:25
what does it take to start a qualifier Dantvman27 FIRST Lego League 3 17-04-2007 14:59
What does it take to be considered and elite team? Jim Schaddelee General Forum 20 24-06-2005 10:59


All times are GMT -5. The time now is 23:22.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi