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#1
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Re: Can I Make Something Clear?
So on one hand, you're trying to tell programmers to be realistic about their skill sets and what they can accomplish, but in te same breath you're saying that as a student with a few years of programming experience, you can achieve what computer scientists work on for years in a 6 week build window?
I really don't like killing childhood dreams or anything like that, but let's take this year's game as an example. I'll even let you pretend you have 1114's robot so you have as much technical capability as possible. Take an empty field. There are 3 balls on it. Which one should the robot drive toward? How accurately can you get the ball's position? What if it rolls away out of camera view? Now add other robots, how do you pick the ball that is least likely to be knocked away by a defender? How do you account for the slipping of drive wheels and being pushed sideways, accurately enough that you're not at an insurmountable disadvantage to anyone with eyes? It's an enormous task, and while taking enormous challenges is a load of fun, are you really going to suck up your team's resources, time, and effort for your own personal goal? Perhaps if you're interested in AI, you can start simpler and scale up. Making a simple 2v2 grid and turn based game of Breakaway that you could work on AI algorithms for would be very interesting, still extremely hard, and isolated from your team's on field performance. If you like sensor work, there's still autonomous mode, or you could automate portions of teleoperated play like hanging. Last edited by Chris is me : 19-05-2010 at 18:19. |
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#2
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Re: Can I Make Something Clear?
Quote:
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#3
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Re: Can I Make Something Clear?
So, let me get this straight, you are trying to write an AI that can solve any problem? As someone who HAS written AI systems I can safely say you clearly know nothing. If you are interested in learning I would suggest you look into writing a simple program to solve an 8 piece puzzle in a reasonable time (ie, faster than a person can do it). When you do that I have another "trivial" problem for you to solve.
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#4
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Re: Can I Make Something Clear?
Quote:
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#5
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Re: Can I Make Something Clear?
Wouldn't you then have to touch the joystick to tell it what to do? Or might that be an alternative option to explore?
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#6
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Re: Can I Make Something Clear?
No, I was thinking more like before the match, either have a switch board that has all these options that give the robot "moods" like aggressive, passive and what ever then just go into the match and just let it run. Or do that softwarely and have a config file
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#7
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Re: Can I Make Something Clear?
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If you were around in 2008 hybrid mode sort of accomplished what you're talking about. |
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#8
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Re: Can I Make Something Clear?
The thing is not uploading code, easy as just taking out an SD card and replacing with another one with different config
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#9
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Re: Can I Make Something Clear?
I know this year our robot's autonomous was controllable by different switches on the robot. Different combinations selected one of about eight different programs. This might be simpler than swapping out a card.
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#10
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Re: Can I Make Something Clear?
Hows is flipping semi complex switches harder than inserting a labeled card?
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#11
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Re: Can I Make Something Clear?
Simpler may have been the wrong word. You're certainly less likely to lose switches bolted onto your electrical board than a labeled card.
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#12
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Re: Can I Make Something Clear?
You could always use the digital/analog inputs on the driver station. They work just fine.
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