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#271
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Re: anyone have any ideas about next years game?
when building walking robots, 6 legs is over-all the easiest, but you still need to keep the left and right synchronized. the simplest to program have 8 or more legs since they are stable and their legs don't need to be synchronized.
Only 2 motors are needed to build walking robots with six or more legs, one for each side, mechanical linkages take care of the rest. If you use less than six legs, additional balancing motors are needed. |
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#272
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Re: anyone have any ideas about next years game?
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#273
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Re: anyone have any ideas about next years game?
I have no idea on what the game will be, but it would be crazy to have a game piece with a movable cg. Like the 2007 pool tubes with 1/3 of it filled with little steel balls. It would be crazy to try to control an object like that durring collisions and just manipulating it.
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#274
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Re: anyone have any ideas about next years game?
We've already had a game with water elements in it - Rack and Roll. And for the last 4 years, we've used pool noodles. I wouldn't read too much into the words "water elements". And a red herring is a water element, is it not?
Last edited by GaryVoshol : 04-06-2010 at 16:25. |
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#275
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Re: anyone have any ideas about next years game?
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#276
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Re: anyone have any ideas about next years game?
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Rotary actuators? How many cylinders per leg? It just sounds really heavy. <not that it's easy to make a light weight walking drive train> |
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#277
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Re: anyone have any ideas about next years game?
For me, I just want the game to include a King of the Hill element. I don't care how its portrayed, or done, I just want it to be there.
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#278
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Re: anyone have any ideas about next years game?
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Anyhoo, think about instead a game where you have to hold a ball/game piece of some kind and having to hold onto it for the longest time in the match. But that won't really work... ![]() |
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#279
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Re: anyone have any ideas about next years game?
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I predict we'll see a return of the interchangeable bumpers, as well as another game with spherical objects. As much as a Civil War game would be great, FIRST probably does not want to promote warfare. |
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#280
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Re: anyone have any ideas about next years game?
What if they boosted the power the dist. board can handle, and gave us two battery's in serial for 24v monsters? I think I would smell a racing/speed based game.
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#281
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Re: anyone have any ideas about next years game?
They would never do a repeat Overdrive within 3 years of the original
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#282
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Re: anyone have any ideas about next years game?
Most likely something like this: How to cap off an oil leak thats 5000 feet under the ocean OR, how to clean oil up quickly and efficiently.
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#283
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Re: anyone have any ideas about next years game?
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it was used in '03 and in that game with the 'puck' |
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#284
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Re: anyone have any ideas about next years game?
I have some questions about next year's Jello game.
What is the coefficient of static friction between the required tires made of waffles and the Jello? May we use Ego Mini Waffles instead of the full size ones provided in the KOP? What is the depth of the Jello? Will touching the material supporting the Jello be an automatic DQ? Where can we purchase a second Mr. Fusion for use on our practice bot? |
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#285
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Re: anyone have any ideas about next years game?
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Yes, the first one will be supplied in the Kit of Parts, but any additional Mr. Fusions can be purchased at AndyMark, along with Eggo waffles and instant Jell-O packets. Note, the use of plutonium is NOT allowed, and any robots using plutonium to power their flux capacitor will not pass inspection. (There goes FIRST, going green again!) Last edited by Zach O : 08-06-2010 at 15:55. |
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