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Unread 04-09-2010, 21:57
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Re: anyone have any ideas about next years game?

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Originally Posted by ttldomination View Post
The issue with a 3D game is the visual aspect of things. In Lunacy, it was so hard to see what was going on over tall robots and trailers, and this year, there were large blind spots behind the bumps.

So you really have to wonder how much 3D there can be before drivers can't see what they're doing/the game play degrades.

- Sunny
Good point. I think a couple of bridges and/or ramps, however, could still be used, much like the bumps and towers were used as field obstacles last season.
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Unread 04-09-2010, 22:47
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Re: anyone have any ideas about next years game?

It might also make for strategic use of the cameras
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Unread 04-09-2010, 23:57
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Re: anyone have any ideas about next years game?

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Originally Posted by demosthenes2k8 View Post
It might also make for strategic use of the cameras
But then it becomes harder for the rookie teams to play
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Unread 05-09-2010, 07:09
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Re: anyone have any ideas about next years game?

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But then it becomes harder for the rookie teams to play
This applies to literally any aspect of the game challenge.
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Unread 05-09-2010, 10:58
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Re: anyone have any ideas about next years game?

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Quote:
Originally Posted by PAR_WIG1350 View Post
But then it becomes harder for the rookie teams to play
This applies to literally any aspect of the game challenge.
Harder is the key word, it is already hard enough for rookie teams without forcing them to incorporate live feed from the camera or image processing.
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Unread 07-09-2010, 09:52
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Re: anyone have any ideas about next years game?

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Originally Posted by PAR_WIG1350 View Post
Harder is the key word, it is already hard enough for rookie teams without forcing them to incorporate live feed from the camera or image processing.
Rookies will always be able to play the game without cameras. Teams that successfully incorporate the camera into some automated function of their robot will usually have more success. How is this wrong?
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