Quote:
Originally Posted by davidthefat
You do make a great point, one great example is the Shake Weight... Its useless.
Now if I wanted to innovate what would be the best thing to innovate? Depending on the game, I would have to talk to my team about it. Most will think I am crazy, but I got to say, I can make a big impact by getting the new people on my side. I really wanna be crazy this year, have a blast while making a non relevant robot. I want people to way "WTF is that?" kind of response and then kick $@#$@#$@# at the competitions. I really want to move away from the traditional chassis too, maybe having a triangular pyramid?
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Dave, have you ever considered that perhaps having a rock solid drive system would be beneficial to something complex? Perfection of a system comes not when you can add nothing more but instead when you can remove nothing. As you said, you are a programmer, as a programmer you aren't terribly familiar with mechanical systems (this is an assumption). Perhaps you should start by figuring out what you can remove from last years drive train to make it better. This would allow you to learn more (which will help you in the future when you show us your awesome new drive system) and help your team because a better drive system is ALWAYS a good thing.