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#1
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Re: [FTC]: Autonomous Ideas?
Go over the cliff. The bridges and mountains are a crapshoot.
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#2
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Re: [FTC]: Autonomous Ideas?
@JesseK
What if you are on the face of the cliff? Also if you are on the other side you get 10 points, and that won't take very long to do. So you could try to score some then go to the other side. |
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#3
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Re: [FTC]: Autonomous Ideas?
In my experience of coaching drivers for 4 years, if BotA's team has a reliable autonomous that scores a decent amount of points then BotA's team gets to pick where they put BotA for autonomous purposes. It's held true from qualifying tournaments all the way through to Finals at Champ's.
Otherwise I'd chance traversal via the bridge, but our robot better be the first one to it. What our robot does on the other side is ... well I don't know what the kids have built so honestly I can't tell you what they're going to do. If I were to build a bot for this game, I'd build one to launch all batons back to the goal-side or launch them all out of the top in one swift motion. Then for teleop, the bot should play good defense. As for the endgame, well, personally I think that's a crapshoot too. |
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#4
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Re: [FTC]: Autonomous Ideas?
1) get the doubler baton out of the center dispenser
2) get a few more regular batons out of a dispenser 3) put the regular batons in a rolling goal (of your alliance color) with the doubler 4) repeat steps 2) and 3) as fast as you can until autonomous ends Optionally, to make this all a little easier, for step 0.5 you could push a rolling goal to your dispenser side first. Every regular baton taken from a dispenser and put in a rolling goal during autonomous with the doubler = 14 total points by the end of the game (if your alliance does not dump out the rolling goal during driver controlled, like in the end game). Every regular baton taken from a dispenser during driver controlled and scored in a rolling goal without the doubler = only 3 points at the end of the game. |
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#5
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Re: [FTC]: Autonomous Ideas?
I just thought i'd throw this out there.
GET THE GOAL ONTO THE DISPENSING SIDE OF THE FIELD. thatisall. xD my 2 cents |
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#6
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Re: [FTC]: Autonomous Ideas?
Be very careful. the refs were very watchful for anything that approached goal possession at the qualifying tournament. If you can push it over without controlling it, great, but...
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#7
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Re: [FTC]: Autonomous Ideas?
The game manual states that mechanisms that pull, lift and take hold of the rolling goal are what make it possession. If you're just pushing it dare I say off the cliff..in no way can you say that is possession.
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#8
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Re: [FTC]: Autonomous Ideas?
Yep - Autonomous scoring - that's where the money is.
Observe: -The scores are (usually) counted twice in autonomous and teleop. -The doubler (if scored) doubles the doubled score above. -2 points for every baton dispensed. Even just emptying and scoring the middle dispenser with the doubler, without magnetic batons, will get you over a hundred points. Of course, this will get harder as robots develop blocking programs... |
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#9
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Re: [FTC]: Autonomous Ideas?
Quote:
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#10
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Re: [FTC]: Autonomous Ideas?
There is a team in FL that can score 40 points in autonomous like nothing.
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#11
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Re: [FTC]: Autonomous Ideas?
Hmm...I'm gonna start working on auto soon since our robot is almost finished and the way it's designed we could do the same...I have to wait til February for South Carolina's state competition again..we have to do qualifiers this year..maybe because of the random 7 or 8 teams that got to world last year from SC xD
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#12
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Re: [FTC]: Autonomous Ideas?
Quote:
(I tried to say an auto mode that is doable.) thanks |
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#13
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Re: [FTC]: Autonomous Ideas?
That's a pretty good plan. Remember that the scored batons will be counted again at the end of teleop, so that makes 30 points. That would be pretty good right there, and then if you go to the other side, dispense and store the doubler, then dispense all the rest of the batons... Wow. That's 70, with the potential for another 15 if the doubler is scored. Yeah, that's better than most of the higher teleop scores at the scrimmages so far.
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#14
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Re: [FTC]: Autonomous Ideas?
you only get the 10 points for getting over if you end with your robot not touching any part of the ramp, bridge, or mountain. so using that strategy, you would get:
15 points from rolling goal 30 points from dispensing 15 points from balancing 15 points (possible if doubler is scored ______________________ 75 points max so far, by my calculations the most efficient way to score the max number of points would be to bring a goal over with you and try to score at least 3 loads of 5 batons 15 points from preloads 20 points from dispensing 10 batons 27 points from scoring 9 batons dispensed 42 points from scoring double baton 15 points from balancing _________________________________________ 119 points but then again you only have 40 seconds |
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#15
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Re: [FTC]: Autonomous Ideas?
Idealistically:
3*5=15 points from scoring preloads - 5 seconds to capture goal and score 10 points from being on other side - 15 seconds to go across and line up That leaves 20 seconds to dispense and score. 2*15=30 points from dispensing 15 batons 3*15=45 points from scoring all batons dispensed (2/3)*25-3=15 - probability of finding magnet baton 15+45+15=75 points from scoring doubler baton _________________________________________ 15+10+30+45+15+75= Maximum possible average autonomous score: 188 points - 40 seconds Scored batons counted again after teleop - 154 points Maximum possible average total score: 342 points + balancing Wow. That's scary. I hope I miscalculated, because that's just ridiculous. Time to create blocking programs for autonomous. |
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