Go to Post It's just a game. - artdutra04 [more]
Home
Go Back   Chief Delphi > Technical > Technical Discussion
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Closed Thread
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 08-12-2010, 14:51
team3329 team3329 is offline
Registered User
None #3329
 
Join Date: Mar 2010
Location: Kingsland Ga
Posts: 34
team3329 is an unknown quantity at this point
Drive systems ideas

Our team used the standard 2010 KoP drive system this year since we were rookies and it worked fairly well, but we want to try something new this year. Does anyone know the advantages and disadvantages of chain vs direst drive vs gears vs belt drives? Trying to get a big picture to try various things (Provided they don't coast too much).
  #2   Spotlight this post!  
Unread 08-12-2010, 15:03
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,813
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: Drive systems ideas

Coasting isn't necessarily a problem. Sometimes, being able to coast into a particular location at the end of a match when the power turns off can make a big difference in the match. (OK, so you really meant cost...)

Chain: Easy to run, easy to adjust gear ratios, easy to tension. But, if a critical chain breaks, you could be spinning in circles on the field. If you're using #25 chain, extra care needs to be taken in alignment of the sprockets.

Direct drive: Chain/belt is still recommended for other wheels, and supporting the non-gearbox end of the axle is highly recommended. If something goes wrong in the gearbox, see what happens if you lose a critical chain. Saves some weight over a chain system, but is tougher to build right.

Belt: See chain. May be slightly tougher to do depending on method of joining belt ends, but is also reliable.

Gear: Heavy, but robust and reliable. If you go this route, you'll need tight manufacturing tolerances. +-1/4" isn't going to cut it, you'll need more like +-0.010" or better for best gear mesh/interface.

In terms of cost, chain/belt is probably the cheapest, followed by direct drive and gear.
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

  #3   Spotlight this post!  
Unread 08-12-2010, 15:05
billbo911's Avatar
billbo911 billbo911 is offline
I prefer you give a perfect effort.
AKA: That's "Mr. Bill"
FRC #2073 (EagleForce)
Team Role: Mentor
 
Join Date: Mar 2005
Rookie Year: 2005
Location: Elk Grove, Ca.
Posts: 2,372
billbo911 has a reputation beyond reputebillbo911 has a reputation beyond reputebillbo911 has a reputation beyond reputebillbo911 has a reputation beyond reputebillbo911 has a reputation beyond reputebillbo911 has a reputation beyond reputebillbo911 has a reputation beyond reputebillbo911 has a reputation beyond reputebillbo911 has a reputation beyond reputebillbo911 has a reputation beyond reputebillbo911 has a reputation beyond repute
Re: Drive systems ideas

I suggest you do a search on the White papers here on CD. I think you will find more information than you can digest between now and kickoff.
__________________
CalGames 2009 Autonomous Champion Award winner
Sacramento 2010 Creativity in Design winner, Sacramento 2010 Quarter finalist
2011 Sacramento Finalist, 2011 Madtown Engineering Inspiration Award.
2012 Sacramento Semi-Finals, 2012 Sacramento Innovation in Control Award, 2012 SVR Judges Award.
2012 CalGames Autonomous Challenge Award winner ($$$).
2014 2X Rockwell Automation: Innovation in Control Award (CVR and SAC). Curie Division Gracious Professionalism Award.
2014 Capital City Classic Winner AND Runner Up. Madtown Throwdown: Runner up.
2015 Innovation in Control Award, Sacramento.
2016 Chezy Champs Finalist, 2016 MTTD Finalist
  #4   Spotlight this post!  
Unread 08-12-2010, 15:13
rcmolloy's Avatar
rcmolloy rcmolloy is offline
Remote Mentor
AKA: Robert Cory Molloy
FRC #0973 (Greybots)
Team Role: Engineer
 
Join Date: Jan 2009
Rookie Year: 2009
Location: Los Angeles, California
Posts: 424
rcmolloy has a reputation beyond reputercmolloy has a reputation beyond reputercmolloy has a reputation beyond reputercmolloy has a reputation beyond reputercmolloy has a reputation beyond reputercmolloy has a reputation beyond reputercmolloy has a reputation beyond reputercmolloy has a reputation beyond reputercmolloy has a reputation beyond reputercmolloy has a reputation beyond reputercmolloy has a reputation beyond repute
Re: Drive systems ideas

Well you have many numerous white paper at your disposal but I will give you a crash course in simple drive systems.

Direct vs. Chain/Belt

- Direct requires more room to incorporate 4 single geared gearboxes
- Direct only has a single speed controlled gear box (Unless you want to mount 4 shifting transmissions )
- Chain/Belt reduces space but tensioners and design quality will affect breakdowns
- Chains/Belts do allow you to have multiple non-driven wheels which worked great for this year
- If you were to go with Belts/Chain, Cyber Blue (234) has a white paper that revealed after testing that belts are more tedious to work with but they work better with a drive train

In my honest opinion, go with what the game play will be like. If there will be pushing and shoving, a Chain/Belt drive with 6 or 8 wheels will be optimal. If the game requires fast paced movement and little torque, then a direct driven omni-directional or mecanum wheel system is what you are going for.

Check out this top to see the multiple systems that are available.

http://www.chiefdelphi.com/forums/showthread.php?threadid=87786


Like I said, wait until you know your strategy before deciding on one.

Anyone else want to add? I know there is so much more that can be incorporated.
__________________
FRC 1647: Iron Devils - 2009 - 2011
FRC 973: Greybots - 2011 - 20XX
"While I was a student in FIRST, it was all about becoming inspired. Now as a mentor/engineering student, it's all about making sure learn everything I can so I can carry that on inspiration for future generations while having a hell of a lot of fun!"
  #5   Spotlight this post!  
Unread 08-12-2010, 15:20
Chris is me's Avatar
Chris is me Chris is me is offline
no bag, vex only, final destination
AKA: Pinecone
FRC #0228 (GUS Robotics); FRC #2170 (Titanium Tomahawks)
Team Role: Mentor
 
Join Date: Dec 2008
Rookie Year: 2006
Location: Glastonbury, CT
Posts: 7,721
Chris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond repute
Send a message via AIM to Chris is me
Re: Drive systems ideas

The "standard" drive, IMO, is #35 chain and sprocket off a gearbox for each side of the drivetrain. I think it's best to analyze things relative to this, as it is a very solid standard and also happens to be what the kit bot is based off of. It's also probably the simplest.

The most common deviation from that is direct driving one of the wheels. If you do not have a sprocket reduction or can incorporate that sprocket reduction into your gearbox, you can feed the output of the gearbox directly to a wheel on your drivetrain. This saves the weight of a sprocket / chain run and ensures in the HIGHLY unlikely event of multiple chain failure, you will still be able to move. Generally, this is done in 6 wheel drive setups, direct driving the center wheel. This allows you to bolt 2 sprockets to that driven wheel, chain those to each of the outer wheels, and call it a day.

From there, you can get more creative. A wheel driven by a moving axle is the first part of a live axle drivetrain. While dead axles have the advantage of serving double duty as standoffs that work to structurally reinforce your chassis, occasionally you may see value in using a live axle as it allows you to put your wheel sprocket anywhere on the driveshaft, not necessarily next to the wheel. The most common use of live axles is in cantilevered "west coast" drivetrains; these somewhat complex (relative to the kitbot) drivetrains run the wheels on the outside of the chassis member and the sprockets on the inside, necessitating a live axle.

Moving away from #35 chain is not something to take lightly, as chain is (relatively) easy to work with and allows for some error in design. Moving to timing belt and pulley instead of sprocket and chain is certainly doable, but it requires a lot more planning in advance as you have to order and design around an exact, non-changing belt length (as opposed to roller chain which you can adjust). Gear drives are even more sensitive as idler gears need to be placed in precise points along the drivetrain; they also take a lot of work to reduce weight to an acceptable level. In general, I wouldn't recommend a team pursue either option without pre season prototype experience.

I'll leave discussion about 4wd, 6wd, mecanum, swerve, etc. out of this post because it's not what you asked about, but I do want to leave a note: When in doubt, 6wd.
__________________
Mentor / Drive Coach: 228 (2016-?)
...2016 Waterbury SFs (with 3314, 3719), RIDE #2 Seed / Winners (with 1058, 6153), Carver QFs (with 503, 359, 4607)
Mentor / Consultant Person: 2170 (2017-?)
---
College Mentor: 2791 (2010-2015)
...2015 TVR Motorola Quality, FLR GM Industrial Design
...2014 FLR Motorola Quality / SFs (with 341, 4930)
...2013 BAE Motorola Quality, WPI Regional #1 Seed / Delphi Excellence in Engineering / Finalists (with 20, 3182)
...2012 BAE Imagery / Finalists (with 1519, 885), CT Xerox Creativity / SFs (with 2168, 118)
Student: 1714 (2009) - 2009 Minnesota 10,000 Lakes Regional Winners (with 2826, 2470)
2791 Build Season Photo Gallery - Look here for mechanism photos My Robotics Blog (Updated April 11 2014)
  #6   Spotlight this post!  
Unread 08-12-2010, 16:35
team3329 team3329 is offline
Registered User
None #3329
 
Join Date: Mar 2010
Location: Kingsland Ga
Posts: 34
team3329 is an unknown quantity at this point
Re: Drive systems ideas

We have been looking at incorporating the 6wd, so thanks for reiterating it for me. I was actually going to post another thread on the wheels but since you brought it up, what wheels are good for what? plus they're expensive...
  #7   Spotlight this post!  
Unread 08-12-2010, 16:41
Chris is me's Avatar
Chris is me Chris is me is offline
no bag, vex only, final destination
AKA: Pinecone
FRC #0228 (GUS Robotics); FRC #2170 (Titanium Tomahawks)
Team Role: Mentor
 
Join Date: Dec 2008
Rookie Year: 2006
Location: Glastonbury, CT
Posts: 7,721
Chris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond repute
Send a message via AIM to Chris is me
Re: Drive systems ideas

A six wheel drive can be done one of two ways (well, these are the two most basic ways to do it).

The most common and in my opinion best way is to use 6 high traction wheels, with the center wheel mounted a small amount lower than the others (1/8" or so). AndyMark Plactions are a good combination of strength, weight, and price; my team was satisfied with these wheels last year. You can also buy AM's Performance line, which are aluminium instead of plastic, but at a higher cost. IFI also sells wheels that work pretty well.

Optionally, you can buy omni wheels and use them for the outer four wheels in your six wheel drivetrain. This makes turning easier but also makes it easier for opponents to spin you. Omni wheels also have less traction in the forward direction than a normal wheel.
__________________
Mentor / Drive Coach: 228 (2016-?)
...2016 Waterbury SFs (with 3314, 3719), RIDE #2 Seed / Winners (with 1058, 6153), Carver QFs (with 503, 359, 4607)
Mentor / Consultant Person: 2170 (2017-?)
---
College Mentor: 2791 (2010-2015)
...2015 TVR Motorola Quality, FLR GM Industrial Design
...2014 FLR Motorola Quality / SFs (with 341, 4930)
...2013 BAE Motorola Quality, WPI Regional #1 Seed / Delphi Excellence in Engineering / Finalists (with 20, 3182)
...2012 BAE Imagery / Finalists (with 1519, 885), CT Xerox Creativity / SFs (with 2168, 118)
Student: 1714 (2009) - 2009 Minnesota 10,000 Lakes Regional Winners (with 2826, 2470)
2791 Build Season Photo Gallery - Look here for mechanism photos My Robotics Blog (Updated April 11 2014)
  #8   Spotlight this post!  
Unread 08-12-2010, 18:04
team3329 team3329 is offline
Registered User
None #3329
 
Join Date: Mar 2010
Location: Kingsland Ga
Posts: 34
team3329 is an unknown quantity at this point
Re: Drive systems ideas

what about the mechanum wheels? how well do those fit into the eqn?
  #9   Spotlight this post!  
Unread 08-12-2010, 18:29
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,813
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: Drive systems ideas

4 motors, independently controlled. Chain, belt, gear, or direct. Arrange the wheels so that you can turn and strafe (there is a wrong way to do this!)
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

  #10   Spotlight this post!  
Unread 08-12-2010, 18:30
rcmolloy's Avatar
rcmolloy rcmolloy is offline
Remote Mentor
AKA: Robert Cory Molloy
FRC #0973 (Greybots)
Team Role: Engineer
 
Join Date: Jan 2009
Rookie Year: 2009
Location: Los Angeles, California
Posts: 424
rcmolloy has a reputation beyond reputercmolloy has a reputation beyond reputercmolloy has a reputation beyond reputercmolloy has a reputation beyond reputercmolloy has a reputation beyond reputercmolloy has a reputation beyond reputercmolloy has a reputation beyond reputercmolloy has a reputation beyond reputercmolloy has a reputation beyond reputercmolloy has a reputation beyond reputercmolloy has a reputation beyond repute
Re: Drive systems ideas

Well I think everyone would agree that mecanum wheels would can be either directly driven or chain/belt driven depending on how you mount the gearboxes. It's really the same concept as a 4 wheel drive but the programing is slightly different need being that you would like the bot to strafe.
__________________
FRC 1647: Iron Devils - 2009 - 2011
FRC 973: Greybots - 2011 - 20XX
"While I was a student in FIRST, it was all about becoming inspired. Now as a mentor/engineering student, it's all about making sure learn everything I can so I can carry that on inspiration for future generations while having a hell of a lot of fun!"
  #11   Spotlight this post!  
Unread 08-12-2010, 20:51
Cyberphil's Avatar
Cyberphil Cyberphil is offline
That Guy
AKA: Phil
FRC #0103 (Cybersonics)
Team Role: Mentor
 
Join Date: Feb 2008
Rookie Year: 2007
Location: Kintersville
Posts: 755
Cyberphil has much to be proud ofCyberphil has much to be proud ofCyberphil has much to be proud ofCyberphil has much to be proud ofCyberphil has much to be proud ofCyberphil has much to be proud ofCyberphil has much to be proud ofCyberphil has much to be proud ofCyberphil has much to be proud of
Send a message via AIM to Cyberphil
Re: Drive systems ideas

Quote:
Originally Posted by team3329 View Post
what about the mechanum wheels? how well do those fit into the eqn?
If you use a chain drive or a belt drive, or even geared drive with mecanum wheels, you are taking away the advantage, that is strafing. To strafe, the wheels in parallel (assuming the wheels are aligned correctly) turn in the opposite direction. When you mount mecanum wheels with a chain and sprocket, belt and pulley, or gear drive setup, the parallel wheels cannot rotate in opposite directions.

So, if you are planning to create a mecanum DT in which the parallel wheels are chained or belted, you should probably use a regular center drop plaction wheel setup.

I hope this helps!
  #12   Spotlight this post!  
Unread 08-12-2010, 20:58
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,813
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: Drive systems ideas

Quote:
Originally Posted by Cyberphil View Post
If you use a chain drive or a belt drive, or even geared drive with mecanum wheels, you are taking away the advantage, that is strafing. To strafe, the wheels in parallel (assuming the wheels are aligned correctly) turn in the opposite direction. When you mount mecanum wheels with a chain and sprocket, belt and pulley, or gear drive setup, the parallel wheels cannot rotate in opposite directions.
Not necessarily. The key is 4 independent motors. Chain routing can run 1 motor/gearbox to 1 wheel, which is exactly what you'd be doing with a mecanum drive.
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

  #13   Spotlight this post!  
Unread 08-12-2010, 21:41
Ether's Avatar
Ether Ether is offline
systems engineer (retired)
no team
 
Join Date: Nov 2009
Rookie Year: 1969
Location: US
Posts: 8,100
Ether has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond repute
Re: Drive systems ideas

Quote:
Originally Posted by EricH View Post
Not necessarily. The key is 4 independent motors. Chain routing can run 1 motor/gearbox to 1 wheel, which is exactly what you'd be doing with a mecanum drive.
I saw at least one 2010 mecanum bot with exactly that setup.


  #14   Spotlight this post!  
Unread 08-12-2010, 22:22
team3329 team3329 is offline
Registered User
None #3329
 
Join Date: Mar 2010
Location: Kingsland Ga
Posts: 34
team3329 is an unknown quantity at this point
Re: Drive systems ideas

We were definitely looking into mechanum for the strafing ability. So the key is 4 independent motors huh? If thats the case we have a problem. We have 4 Jags and all show that they are working with their light. however, one of them is giving the signal that it is working but it doesn't turn the motor. The others turn the motor, but extremely slowly. The battery is fully charged, so that's not the problem. is there too little power going to each one? Is there something we are over looking?
  #15   Spotlight this post!  
Unread 08-12-2010, 22:28
Ether's Avatar
Ether Ether is offline
systems engineer (retired)
no team
 
Join Date: Nov 2009
Rookie Year: 1969
Location: US
Posts: 8,100
Ether has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond reputeEther has a reputation beyond repute
Re: Drive systems ideas

Quote:
Originally Posted by team3329 View Post
We were definitely looking into mechanum for the strafing ability. So the key is 4 independent motors huh? If thats the case we have a problem. We have 4 Jags and all show that they are working with their light. however, one of them is giving the signal that it is working but it doesn't turn the motor. The others turn the motor, but extremely slowly. The battery is fully charged, so that's not the problem. is there too little power going to each one? Is there something we are over looking?

Look at the Dashboard. Does it indicate that your software is indeed giving a full throttle PWM command ?


Closed Thread


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Drive Systems AlexSortor Rules/Strategy 1 23-01-2010 19:07
Ideas on 6 Wheel Drive Systems char28 General Forum 1 08-01-2008 21:15
Electrical Systems and ideas... mechanicalbrain Electrical 28 17-08-2005 07:03
Drive Systems Alex Cormier Technical Discussion 3 11-01-2005 16:07
Drive Systems Sachiel7 Technical Discussion 6 24-03-2003 16:10


All times are GMT -5. The time now is 23:58.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi