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Unread 28-12-2010, 13:00
jphilipp3 jphilipp3 is offline
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Lightbulb Re: 2011 Game Hint #1

i think that you guys are lookin at this too complex...look at how shes grabbin the column almost as if she were goin to lift it....and if you would like to defer to the era that the pic was taken in...the hairstyle, clothes, and characteristics point to 50's to early 60's more 50's than anything though...note the most likely red (or some variable of the color red) sweater and the hairstyle common to that era... the make up also suggests this being that she is wearing very little but just enough to keep her appearance up to social standards...
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Unread 28-12-2010, 14:53
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Re: 2011 Game Hint #1

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Originally Posted by jphilipp3 View Post
i think that you guys are lookin at this too complex...look at how shes grabbin the column almost as if she were goin to lift it....and if you would like to defer to the era that the pic was taken in...the hairstyle, clothes, and characteristics point to 50's to early 60's more 50's than anything though...note the most likely red (or some variable of the color red) sweater and the hairstyle common to that era... the make up also suggests this being that she is wearing very little but just enough to keep her appearance up to social standards...
Yikes! So you think we're the ones reading too much into it? Reminds me of a few years ago when people were trying to read the backward text from the other side of the scanned moonfish page for clues. The GDC may be wily and clever, but they don't get that obscure with their clues.
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Unread 28-12-2010, 15:39
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Re: 2011 Game Hint #1

After an exhaustive Google search, an interesting find...











.
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Unread 28-12-2010, 15:43
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Re: 2011 Game Hint #1

Did anyone bring up the watch on her wrist or the number of buttons on her sweater? Maybe even the angle of her head from the pillar. Or that ring on her other hand.
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Unread 28-12-2010, 16:06
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Re: 2011 Game Hint #1

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Originally Posted by davidthefat View Post
Did anyone bring up the watch on her wrist or the number of buttons on her sweater? Maybe even the angle of her head from the pillar. Or that ring on her other hand.
Here's information about what people have said about the buttons, to get you started.
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Unread 28-12-2010, 16:47
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Re: 2011 Game Hint #1

nice work there alan.
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Unread 28-12-2010, 17:15
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Re: 2011 Game Hint #1

yea we figure the hint is something with trains prolly carts we hav to fill then trasport them also sounds like u either have to pull a flag down or hang like the recent events that i know about i say back to 2004
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Unread 28-12-2010, 17:29
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Re: 2011 Game Hint #1

I'm not sure if this has already been stated, but it should be noted that in the spirit of locomotion and historical allusion in previous competitions, 2011 marks the 10th anniversary of Dean Kamens invention of the Sagway. Gyroscope? Narrow center of mass?
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Unread 28-12-2010, 17:36
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Re: 2011 Game Hint #1

center of mass? lets cut to the chase then and hope we have to put our robot in a motorcycle dome of death like on the simpsons movie
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Unread 28-12-2010, 17:54
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Re: 2011 Game Hint #1

after thinking about this a little more i really dont think the game will involve trains. as some people pointed out earlier, robotic locomotion has nothing to do with trains. other than that im sticking with the idea that the game will be a rendition of an earlier game, specifically 1992. seeing that maize craze involved both tennis balls and pillars, along with it being the 1st FRC game i think it be a good game to remake.
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Unread 28-12-2010, 21:15
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Re: 2011 Game Hint #1

The boxcars are on a track (two outside color bars) and are actually sunk into the field. The center bar is just a large strip of colored tape or material to further identify the side the boxcars belong to. Yes, I gave the boxcars bumpers.

The boxcars would have a slick surface under them, like the regolith from Lunacy, so the boxcars will slide easily back and fourth when pushed by a robot.

Red alliance will take the closer right station in this image, as the smaller car is closest to them. Perhaps where the cars are positioned at the end of the game will determine bonus points.

I also just thought of a flat box car, where a single robot would climb on top of to score end-game points.

Once more hints come up I'll add/subtract to this, my theory.



Link to the image of the track: http://i48.photobucket.com/albums/f2...cher/Track.png
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Unread 28-12-2010, 21:43
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Re: 2011 Game Hint #1

Angling for a spot on the GDC, Evan? Just think, those cars could have aquarium tanks on them (water game anyone?) Or why limit to two tracks? Eight side-by-side sliding platforms on tracks with robots on top of them would provide some truly loco motions. OR perhaps the track would be an oval with alternating red and blue cars that need to be filled by robots which scoop tennis balls off the floor. The positions of the cars on the track would be subjected to alliance strategies and cooperation to aid or thwart those filling attempts.

Good thinking Evan. thanks for getting us back on track.
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Unread 28-12-2010, 22:06
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Re: 2011 Game Hint #1

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Angling for a spot on the GDC, Evan?
Actually, yes. haha. It's my FIRST dream.

But as for the game idea, I figure it has something to do with tracks. Even if it isn't boxcars, I feel that there is something that will play out as a track, even if it is vertical like a pole.
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Unread 29-12-2010, 01:30
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Re: 2011 Game Hint #1

I think this game will incorporate watch towers of some sort, possibly a ring of watch towers.
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Unread 29-12-2010, 01:44
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Re: 2011 Game Hint #1

Well, her name is Eva, so I'm thinking it has to do with EVA foam? The same foam that's used in padding for different sports.
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