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#16
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Re: 2011 FRC Game Hint #2
Hmm. Very interesting. Has anybody found the size out yet? 336x237 I think. 336-237=99. 99 game pieces maybe? Many possibilities.
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#17
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Re: 2011 FRC Game Hint #2
Outstanding. I've been looking forward to a game that uses multi-shape game objects. They finally took my advice. Good on ya, mates!
Edit: There have been multiple-sized elements - FIRST Frenzy: Raising The Bar, and a couple VRC games. Last edited by Taylor : 04-01-2011 at 12:24. |
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#18
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Re: 2011 FRC Game Hint #2
I'm going to guess it's something related to the Archimedes-inspired origins of the FIRST logo that they talked about at championships last year.
Displacement? Levers? Archimedes screws? Hm, 2 out of 3 seem to point to water game... |
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#19
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Re: 2011 FRC Game Hint #2
With what we know from the 1st hint, assuming "locomotion", I think we can look at a couple of possibilities:
1. Trains - we see these symbols linked together 2. FIRST logo - definitely a game celebrating the history of FIRST. - question - I know there were some minor changes made to the logo that Dean's father originally put together - if so, what year did this particular logo appear. 3. Shapes - multiple game pieces 4. Floor - perhaps not game pieces, but varied surface bumps and obstacles? Certainly would cause "loco" motion driving over them. Side note- is there a way to change the thread title to say - Hint #2 - read the first 5 pages - so we don't get 250 "beating a dead horse" posts? ![]() Steve |
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#20
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Re: 2011 FRC Game Hint #2
Quote:
Connections. --- Yay! We have another game hint! Yay! A tote, a trackball, and a tetra! That would be so funny. Last edited by JaneYoung : 04-01-2011 at 12:32. |
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#21
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Re: 2011 FRC Game Hint #2
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#22
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Re: 2011 FRC Game Hint #2
That is a fantastic idea
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#23
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Re: 2011 FRC Game Hint #2
Probably means that this year's game will be brought to us by FIRST.
Might as well go for the obvious ![]() |
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#24
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Re: 2011 FRC Game Hint #2
How about three surfaces on the playing field? Or maybe two surfaces and a circle in the center spinning slowly? Driving onto the circle woud definately cause 'Loco-Motion'. Or maybe two circles in the gaps of a wall so that the bots have to enter the spinning circle to get past the wall?
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#25
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Re: 2011 FRC Game Hint #2
Quote:
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#26
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Re: 2011 FRC Game Hint #2
Lets combine two thoughts here.
Game Hint #1 and Game Hint #2. Maybe its that simple. This could verify the concept of having to link to our alliance, due to the fact that the FIRST logo is linking a triangle and square. |
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#27
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Re: 2011 FRC Game Hint #2
Kind of agree with the multiple game pieces as cargo. Even the rotating center field would be awesome!
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#28
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Re: 2011 FRC Game Hint #2
Quote:
It was created in Photoshop CS3, and has a resolution of 336x237 @ 100dpi when printed. It was created on December 16th, 2010 at 11:51:07. Other than that, there is no other EXIF or IPTC or JFIF metadata. No attached keywords. Raising the contrast and brightness don't really do anything out of the ordinary. Also, compared to other FIRST logos, none of the shapes are any larger or smaller than normal. I don't think any of this is really important. And somewhat off topic: http://en.wikipedia.org/wiki/Steganography Last edited by TD912 : 04-01-2011 at 12:41. |
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#29
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Re: 2011 FRC Game Hint #2
Million-dollar idea right here.
We might act as trains, having to load up our bots, then dumping them at a target. Going further with the "locomotion/train" idea, the bots may only be restricted to certain "tracks" or "lanes", depending on criteria. |
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#30
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Re: 2011 FRC Game Hint #2
I'm going with skebhners2 here. Robots linked together. The fun question:
Are you linked to your partner, or to your opponent? ![]() |
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