|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
| Thread Tools | Rate Thread | Display Modes |
|
#196
|
|||
|
|||
|
Re: 2011 FRC Game Hint #2
Quote:
|
|
#197
|
||||
|
||||
|
Re: 2011 FRC Game Hint #2
Shall we connect the logo, or the anniversary to the game?
|
|
#198
|
||||
|
||||
|
Re: 2011 FRC Game Hint #2
the most obvious is that It would maybe be some recreation of the 1st FIRST game since it is their anniversairy. Another thing is that it could be a linkage game because of "Little Eva" and her song "Loco - Motion". Possibly all teams on the alliance's robots are connected together to do some sort of race, or an obstacle course or some sort of train design to push or pull down a track.
|
|
#199
|
||||
|
||||
|
Re: 2011 FRC Game Hint #2
Quote:
|
|
#200
|
|||
|
|||
|
Re: 2011 FRC Game Hint #2
Sounds good for us programmers, but that would make a lot of people who run the robot and are the human player quit robotics, so that's probobly not going to happen. PLUS, it could result in a lot of crashes, and would take the excitement out of the game.
|
|
#201
|
|||
|
|||
|
Re: 2011 FRC Game Hint #2
I have to believe that a full autonomous game is impossible. the littlest bump from another robot could completely screw up any match in full autonomous mode.
|
|
#202
|
|||
|
|||
|
Re: 2011 FRC Game Hint #2
Agreed. If you want full autonomous mode, try Botball. That's always fun!
|
|
#203
|
||||
|
||||
|
Re: 2011 FRC Game Hint #2
Quote:
Post I've got a feeling that you have figured it out. It's not just the FIRST logo - it's the design that is what's important. |
|
#204
|
||||
|
||||
|
Re: 2011 FRC Game Hint #2
Full autonomous would never be possibly, it would put too much strain on any of the teams programmer-requiring them to make a legitimate artificial intelligence, instead of a scripted on as is.
EDIT: After reading through this thread, I have come to agree with Tetraman and EricH: It's not about the picture, its about what isnt in the picture. |
|
#205
|
|||
|
|||
|
Re: 2011 FRC Game Hint #2
Maybe something like a Railroad Switch Yard. Positioning (and linking) large game pieces into a 'train', of course the chosen order wouldn't be revealed until the start of each match.
|
|
#206
|
||||
|
||||
|
Re: 2011 FRC Game Hint #2
Let's try a different "track" (pun intended).
What if the hint has nothing to do with the game, but refers to the robots instead? In several of the previous seasons, we have had to design the robots, while also keeping in mind what other teams might design. Can I lift, can I be lifted, can I support another, etc. I would not be surprised if we have 3 different configurations (size, height, weight) and have to design the robot within those different and unique specs. So the first part of the design is how you expect to play the game, and how this robot will be a part of an alliance. Maybe, using the train motif - you have to figure out if you are the engine, the cargo car, or the caboose! Your alliance would be severely limited if all three were the same configuration! Steve |
|
#207
|
|||
|
|||
|
Re: 2011 FRC Game Hint #2
That sounds like an FRC game! Especially because it has the randomness of the order in it!
|
|
#208
|
||||
|
||||
|
Re: 2011 FRC Game Hint #2
Quote:
Quote:
|
|
#209
|
||||
|
||||
|
Re: 2011 FRC Game Hint #2
Defenitly agree. also i am a programmer and i know that a fully autonamous game would be near impossible(nothing is impossible)but pretty close.
|
|
#210
|
|||||
|
|||||
|
Re: 2011 FRC Game Hint #2
No autonomous period. There wasn't one up until 2003; it would be an interesting throwback to not have one for a year.
|
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| 2011 Game Hint #1 | ATannahill | Rumor Mill | 913 | 12-03-2011 19:26 |
| pic: 2011 Game Hint #1 | panterasFRC | Extra Discussion | 2 | 23-12-2010 00:52 |
| 2011 Game Hint | FIRSTtm134 | General Forum | 4 | 01-12-2010 06:24 |
| FRC Game Hint #4? | finaldark | Rumor Mill | 59 | 04-01-2008 23:18 |