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#1
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Re: Cloud Computing: A Reasonable Solution For The Build Season?
Eh, I guess I'll just go with the old fashioned server and repository. I set up servers before so I guess I am fine. Now I have to find a way to coordinate everyone working on the same project. Its like the parallel processing problems: deadlocks.
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#2
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Re: Cloud Computing: A Reasonable Solution For The Build Season?
In 2007 another programmer and I set up an SVN server on his personal web server, and saved the code that way. Unfortunately, some of the lesser experienced programmers dumped their code in mid-season. One second everything was compiling fine, the next we had 100ish errors, 500 warnings, and a headache. It took us 20 minutes to realize what had happened, after that they had their own "special" repository set up.
Version control is great for teams of people, just make sure everyone knows what they're doing. Giving read access to files is great, allowing people to modify and write files haphazardly is not. Last thing - keep in mind that keeping version control takes discipline - if you don't religiously update and save the latest version of code, you might as well not take the time to set it up. |
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#3
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Re: Cloud Computing: A Reasonable Solution For The Build Season?
For simple sharing of files, you may want to look into Dropbox.
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#4
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Re: Cloud Computing: A Reasonable Solution For The Build Season?
Dropbox and other online storage is useful, but only if you have many people working from home. If most work is done locally, a local server (which is what we have set up) works quite well enough. I'm not much of a programmer, but version control doesn't have to be online either. If you already have a server set up, you seem to be well prepared already.
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