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#1
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FRC 2011: Logomotion [Initial Impressions]
Hey guys,
As the new game was just announced. What are your initial impressions of the game? I, for one, think that the minobot will be a big player towards the end (like the super cell in Lunacy) |
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#2
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Re: FRC 2011: Logomotion
It's like Rack and Roll but it should be slightly easier to develop a workable autonomous capability to score the Ubertubes. I like it!
dt |
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#3
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Re: FRC 2011: Logomotion
From a Field Reset standpoint, I am scared out of my mind. Getting ripped up tape back together plus having to inflate/deflate all these tubes.
Oh dear... From a student/mentor perspective, I like it. It's a good challenge though I wonder if the end game with the minibots is going to be more fun to watch then the rest of the game. From a design standpoint I don't know what to think. |
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#4
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Re: FRC 2011: Logomotion
Hmm...line following....
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#5
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Re: FRC 2011: Logomotion
Overall I think it's a good game. While I feel bringing tubes back at this time early, its going to be a good game.
I'm really excited about the mini-bots. This is what is going to make these games rock. And to those who guessed that these were coming, kudos to you! |
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#6
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Re: FRC 2011: Logomotion
I REALLY hate the inspection rule.
For reference, <T03>: Quote:
I see why it's there, but the entire alliance?????? The penalty is TOO MUCH! You've never been DQ'd because of what your partner did before, except in eliminations! |
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#7
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Re: FRC 2011: Logomotion
OTOH, I like the minibot role(s). And there will be fewer ties in eliminations.
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#8
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Re: FRC 2011: Logomotion
Easy enough to have 1 member of your drive team responsible for checking stickers before each match as part of your pre-match routine.
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#9
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Re: FRC 2011: Logomotion
Quote:
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#10
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Re: FRC 2011: Logomotion
now I know why in first choice option 1 they had an ftc mini kit.. that was going through my head the whole time.
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#11
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Re: FRC 2011: Logomotion
Quote:
Those teams lose a match of qualifying. I think the intent is that if a team is later found to be in violation (i.e., plays and then is re-inspected for X and fails), then the red cards. But that's not what the rule says. The rule says that if Team X has not passed inspection and participates in a match (sends a human player or minibot that has passed), then the entire alliance is DQ'd. |
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#12
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Re: FRC 2011: Logomotion
Rule question b/c I can't access the FIRST site for some reason:
With the scoring pegs, will the second logo on a row double the entire peg row score, or just that second row? Also, what is the limit on how high the minibots can be placed on the tower? |
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#13
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Re: FRC 2011: Logomotion
the site's down and i'm very upset. anyone have a copy of the rules yet?
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#14
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Re: FRC 2011: Logomotion
The minibots can only be placed up to 18" above the base of the tower, which is 12" high. How do you start a new thread on this website?
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#15
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Re: FRC 2011: Logomotion
I think we killed the site...again...anyone have a copy of the game manual they could send me?
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