Quote:
Originally Posted by BBnum3
I think that the endgame is insanely important. If your alliance gets the first two minibots, that's 50 points, so the other alliance can only get 25. Those 25 points are going to be almost impossible to make up using tubes alone.
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That's why I think this game is a bit lopsided. For the last 10 seconds of a match to be able to swing the first 125 seems a bit unbalanced to me. 20-15-10-5 or 15-10-5-0 seems more reasonable (and the 0 may add a little twist in strategy...)
Quote:
Originally Posted by oddjob
For the participants, it will be challenging and fun as it always is when you are competing. In the grand scheme of broadening the appeal of FRC, this game is a step backwards from 2010 "soccer" and a huge disappointment.
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I agree. As IndySam mentioned, it's not to say that non-FTC students can't become great FRC students. The FIRST vision says "To transform our culture by creating a world where science and technology are celebrated and where young people dream of becoming science and technology leaders" and I don't read anything about being specifically part of any team (Jr.FLL, FLL, FTC, FRC, VEX, etc).
That being said, I think working with the parts restrictions introduces a new type of innovation not formerly present in FRC: designing around limited parts to achieve your ends. For many rookie teams, this arguably provides a more level playing field because the parts aren't as expensive, no excessive resources required (machining, expertise, ...)