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#1
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Re: Communicating with Feeder
Yes. This seems to be the most effective way.
...And when it isn't flashing full-screen color, it shows random pictures of funny kittens to distract the other team! Last edited by nighterfighter : 08-01-2011 at 21:42. |
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#2
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Re: Communicating with Feeder
Another idea for a low tech system, just a simple poster that the analyst would hold up signaling which shape and which side to load on, similar to the play calling cards that Oregon uses in NCAA football like this: http://media.spokesman.com/photos/20...52 f96b62dbc7
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#3
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Re: Communicating with Feeder
I would say using LEDs are the best option. Seems like a lower chance of getting the desired game piece wrong.
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#4
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Re: Communicating with Feeder
Another low tech option would be to have the analyst hold up their right arm for one color, left for another, and both for the third. the exact colors can be decided before a match
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#5
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Re: Communicating with Feeder
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#6
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Re: Communicating with Feeder
Okay, yeah let's keep this simple. Should we try to set up a standard on CD?
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#7
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Re: Communicating with Feeder
Clarification?
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#8
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Re: Communicating with Feeder
Personally, I really like the LED idea. LEDs are not hard to hook up, and would be much easier to see than having to peer across the entire field over robots and poles.
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#9
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Re: Communicating with Feeder
Quote:
fist = circle arms in a triangle (like "A" in YMCA dance) = triangle arms out at right angles = quadrangle ^^^FRC community: IT IS UP TO US TO SET OUT A STANDARD PRIOR TO COMPETITION, WE SHOULD DECIDE ON SOMETHING WELL IN ADVANCE TO BEST SOLVE THE PROBLEM! |
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#10
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Re: Communicating with Feeder
It's not that difficult.
Hold up a fist - Requesting a circle Hold up a hand, palm out fingers together - Requesting a Square Hold up a hand, back of hand fingers apart - Requesting a Triangle |
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#11
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Re: Communicating with Feeder
Not really. You just talk to your alliance before the match.
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#12
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Re: Communicating with Feeder
Quote:
We had issues with cross-field communication in 2009, when we were trying to communicate with our human player on the other side of the field. We tried hand signals initially, but they just devolved into large desperate waves as we tried to get his attention. There's probably going to be too much happening for the feeder to keep an eye on the drivers for the whole game. To make matters worse, the view to and from the driver stations will become obscured as more logo pieces are placed. Thus, I support on-robot signaling. However, for that classy feel and improved visibility, use neon or LED underlighting colored corresponding to the desired color. It would be fairly intuitive to give a red piece to the robot with bright, flashing red lights. |
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#13
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Re: Communicating with Feeder
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#14
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Re: Communicating with Feeder
IMO LEDs are the best method. Or we dress like The Beatles.
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#15
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Re: Communicating with Feeder
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