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View Poll Results: Mini-bot?
Yes 117 95.90%
No 5 4.10%
Voters: 122. You may not vote on this poll

 
 
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Unread 08-01-2011, 22:07
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Waffles Waffles is offline
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Re: 2011 Mini-bot?

Quote:
Originally Posted by Grim Tuesday View Post
I agree with Tetraman, FTC parts only seems a bit silly.

The only issue I forsee with minibots is them being worth too much. If a team can win the minibot race, they are almost guaranteed the win.
Minibots play a huge part in adding a bonus to a team's score. I like to say that the end game period is like icing on the cake.

I mean, just to put this out there:

Say an alliance scores one ubertube in the automode.

Assuming that the alliance completes a logo with that row, you get 30pts already.

Having said that, it's just as an equivalent for a team or alliance all together to complete that logo set.

There's a ton of possibilities as far as point values for the equivalency of ubertubes, additional placements, logos and the minibot go.

In conclusion though, my initial thought is that the Minibot shouldn't be the SOLE focus of a team's robot design, because while YES completing the task gives you big points, something like this could happen:

The opposing alliance could starve out the alliance that relies on minibot action by collecting several game pieces and hording them in their designated zones where no long accessible.

At that point, there and then, you're stuck with just the points from the minibot plus whatever scoring piece you can maintain.

I guess in conclusion before I blabber more about strategy, minibot scores can be overcome when the game is played right (just like with finals last year when 469 got beat out with a good game play and bend of rules via loopholes!)

I strongly believe that robots can be built to fulfill both tasks though (and we will probably see it)
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Last edited by Waffles : 08-01-2011 at 22:10.
 


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