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| View Poll Results: Mini-bot? | |||
| Yes |
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117 | 95.90% |
| No |
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5 | 4.10% |
| Voters: 122. You may not vote on this poll | |||
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#12
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Re: 2011 Mini-bot?
Quote:
I mean, just to put this out there: Say an alliance scores one ubertube in the automode. Assuming that the alliance completes a logo with that row, you get 30pts already. Having said that, it's just as an equivalent for a team or alliance all together to complete that logo set. There's a ton of possibilities as far as point values for the equivalency of ubertubes, additional placements, logos and the minibot go. In conclusion though, my initial thought is that the Minibot shouldn't be the SOLE focus of a team's robot design, because while YES completing the task gives you big points, something like this could happen: The opposing alliance could starve out the alliance that relies on minibot action by collecting several game pieces and hording them in their designated zones where no long accessible. At that point, there and then, you're stuck with just the points from the minibot plus whatever scoring piece you can maintain. I guess in conclusion before I blabber more about strategy, minibot scores can be overcome when the game is played right (just like with finals last year when 469 got beat out with a good game play and bend of rules via loopholes!) I strongly believe that robots can be built to fulfill both tasks though (and we will probably see it)Last edited by Waffles : 08-01-2011 at 22:10. |
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