|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools | Rate Thread | Display Modes |
|
|
|
#1
|
|||
|
|||
|
Re: Blocking enemy mini-bots?
No, blocking is directly prohibited.
|
|
#2
|
|||
|
|||
|
Re: Blocking enemy mini-bots?
It is?
So that means that I couldn't pin another robot against a wall for 5 seconds during the end of the game, thus preventing them from having enough time to get to, and line up with, the tower? Last edited by nighterfighter : 09-01-2011 at 11:13. |
|
#3
|
|||
|
|||
|
Re: Blocking enemy mini-bots?
That's within legality but I guess I just assume that I personally wouldn't chance losing 10 points due to a pinning penalty.
|
|
#4
|
||||
|
||||
|
Re: Blocking enemy mini-bots?
If you don't want to pin, simply do what "dozer" does in the animation but for the tower instead. Move side to side not letting them pass you on the way to the pole.
|
|
#5
|
|||
|
|||
|
Re: Blocking enemy mini-bots?
10 penalties. Each penalty is 3 points. That's a 30 point death sentence.
|
|
#6
|
||||
|
||||
|
Re: Blocking enemy mini-bots?
Apparently not, trust me us at MOE argued about this for a while XD
|
|
#7
|
||||
|
||||
|
Re: Blocking enemy mini-bots?
There's the 3rd robot in the alliance that can try and hamper one of the opposing alliance's robots to try and make them last, or if possible not let them get to deploy at all. It probably would turn into a battle of skill if your opponent does this to one of your alliance's robots also.
|
|
#8
|
|||||
|
|||||
|
Re: Blocking enemy mini-bots?
The only legal way to block minibots is to keep their hostbots from touching the tower/base. Once they touch the base, the best you can expect is a penalty; the other option is a red card if you continue to try and hamper them.
|
|
#9
|
|||
|
|||
|
Re: Blocking enemy mini-bots?
So it is basically the same as last year's end-game....
![]() |
|
#10
|
||||
|
||||
|
Re: Blocking enemy mini-bots?
It's within the rules to block another alliance from getting to their tower, so long as that bot isn't touching their tower. You would only need to keep them at a distance and tangle them up long enough to prevent their minibot from having time to reach the top. Remember, endgame this year is only 10 seconds, so even by delaying them for a couple seconds, at the very least they would place lower in the race, possibly not at all. It is important to know when to back off though, because violation of G24 is a red card.
|
|
#11
|
|||
|
|||
|
Re: Blocking enemy mini-bots?
Even better.
|
|
#12
|
|||
|
|||
|
Re: Blocking enemy mini-bots?
What if you sat down right in front of the tower between the opponent and the tower? If they're close enough they would have to expend valuable time to go around you, and if they try to push you into the tower it's not a penalty
|
|
#13
|
||||
|
||||
|
Re: Blocking enemy mini-bots?
Quote:
also, since there are 4 poles, let's say the first three to the top were from your alliance; is that even possible and if so, would that mean 65 points? |
|
#14
|
|||||
|
|||||
|
Re: Blocking enemy mini-bots?
Each alliance "owns" two of the poles. You can only touch and score on your own pole.
|
|
#15
|
|||
|
|||
|
Re: Blocking enemy mini-bots?
I saw the thing about each alliance only having two towers, but I didn't see it specified as to which two towers they are.
Which two towers belong to the red alliance? Where is that specified in the manual? Thanks! |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|