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Unread 09-01-2011, 21:57
Tbush173's Avatar
Tbush173 Tbush173 is offline
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AKA: Travis Bush
FRC #0173 (RAGE)
Team Role: Mechanical
 
Join Date: Oct 2006
Rookie Year: 2001
Location: Connecticut
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Possable strategy for high ranking points

Hello, I am a FIRST Alumni who is now mentoring my former team while attending college. (Just thought I'd introduce myself as I've never been very active on Chief Delphi) Anyways, I was scrutinizing this years game manual when I discovered a strategy that may help both alliances in a match when it comes to gaining ranking points. For those who don't know, your ranking score is determined by the losing alliances score. The winning alliance receives the losing alliances score before penalties, and the losing alliance receives their own score after penalties. Now this is intended to encourage teams to not play defense on the opposing alliance as their score could determine your rank. I think we can take it a step further and have both alliances help each other out so that both alliances can receive high scores and the winner/loser will be irrelevant as the win/lose record has no bearing on your rank.

Now, the layout of the field is such that your alliances scoring zone is right in front of your drivers station, and your feeder station and towers are on the opposite side of the field. This will tend to create a collision zone in the center of the field where robots from either alliance will have to navigate past each other in order to get to their respective feeder stations. The only other option is to throw the tubes from the feeder station as far as you can to your own scoring zone and hope that your robot gets to it before your opponents do.

I have an alternate strategy that will change everything. Talk with your opposing alliance and make the following agreement: to have your alliance's feeders feed tubes to the opposing alliance. I can think of no reason why anyone would not accept this agreement. If you tell your feeders to feed tubes to your opponents and your opponents decide not to feed tubes to your side, that would only mean that they win, but receive your alliances low score as ranking points due to the fact that they had no tubes to hang. If both sides tell their feeders to feed tubes to the opposing alliance, then both scores will be higher than if feeders feed tubes to their own alliance. Even if you lose, your ranking score will still be higher than if your hadn't made the agreement.

Edit: Sorry, this is not a viable strategy as Win/lose record determines your rank ahead of ranking points. I apologize for any confusion this may have caused.

Last edited by Tbush173 : 09-01-2011 at 22:13.
 


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