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#1
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Re: capping the tower
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if it was done, i'd assume the same rule for minibot would apply, you got them on, you have to get them off. |
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#2
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Re: capping the tower
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If you do something during teleop and you can't be called for that action in the endgame, boy will there be a lot of pins when the lights start flashing. It's a deliberate action taken to prevent a minibot from climbing. The rule does not say, In the End Game, you can't interfere with deployment/climbing. It says, You can't interfere, with no time limit given. So if I slam an Ubertube over your post's target autonomously, and it interferes with minibot deployment (which it probably will), and I don't get a red card, you're going to be in the question box explaining to the ref that you couldn't deploy because I slammed an Ubertube over your target. (In that case, I'd also get a penalty. But I might view the penalty as minor compared to the race points.) Deliberate interference=red card. |
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#3
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Re: capping the tower
RE: SteveGpage. Human player may only offer robot a tube via the designated slot. It can't be tossed into the arena over the player station.
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#4
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Re: capping the tower
I'm tired of quoting the manual for today so all I will say is "Try again".
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#5
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Re: capping the tower
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#6
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Re: capping the tower
Haha. thanks for clarifying, that was awesome.
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#7
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Re: capping the tower
See <G57>
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