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#1
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Re: <R11> Dimension wrong?
The space in front of the robot is barely enough for an end effector... if you're building in Inches.
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#2
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Re: <R11> Dimension wrong?
Maybe FIRST is trying to tell us that metric is the way to go. Really, I can't blame them...
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#3
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Re: <R11> Dimension wrong?
For reference in addition to the pic up above, it is 18.53" from the front of the bot to the edge of the circle in front of the bot (centrally located to the tangency of course).
Yay design constraints. Gotta love them! ![]() Last edited by Elgin Clock : 09-01-2011 at 23:01. |
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#4
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Re: <R11> Dimension wrong?
And that edge of the circle being 18.53 away is if your manipulator is ~≤1inch wide
Some figures Width of manipulator measured parallel to the 28" edge of the robot and parallel to the ground 1" manipulator cut off .004" 2" cut of .017" 4" cut off .0667" 6" cut off .15" 8" cut off .268" 10" cut off .42" 12" cut off .606" ... 28" cut off 3.467 (the figure for the standard 28 x 38 bot) |
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#5
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Re: <R11> Dimension wrong?
Don't forget there are at least two other degrees of freedom here... the end effector could extend over the wide dimension of the bot (i.e. wide drive profile), and the bot frame can be smaller than 28 by 38...
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#6
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Re: <R11> Dimension wrong?
Could the original drawing be modified to contain a typical game piece? Beginning to look very dicey for pickup off the carpet. also for extension to get to a peg. They are 14" (?) so effector would not be able to slide anything very far onto one? Five feet never seemed so cramped until now.
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#7
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Re: <R11> Dimension wrong?
Elgin,
There really is no issue. I just wanted people to be aware of this rule and its design implications. I understand the rule's intent, but its side effect is a really brutal constraint that I want to make sure people understand. The other point is the metric dimension does not agree with the English dimension. That needs to be fixed. Paul |
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#8
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Re: <R11> Dimension wrong?
Exactly Paul,
The challenge is what it is and we will deal with it but the community needs to spread the word or there will be an inspection nightmare at regionals. |
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#9
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Re: <R11> Dimension wrong?
Inspection for compliance with the maximum playing configuration diameter should not be difficult -- a tape line on the floor 60" (or 84"?) from a vertical wall should be an adequate gauge, to determine if a robot COULD exceed the limit.
However, as in previous games where such a limit was part of the rules, it will be up to referees to determine when a robot DOES exceed the limit. (See <G40>.) |
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#10
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Re: <R11> Dimension wrong?
Quote:
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#11
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Re: <R11> Dimension wrong?
Quote:
I hope the clarification comes soon. |
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#12
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Re: <R11> Dimension wrong?
Quote:
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#13
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Re: <R11> Dimension wrong?
As was said, getting the word out about this is going to be important. I just sent an email to the mailing list of local teams, particularly because we have a few new teams and a number of existing teams with all new mentors. Whatever we can do to make sure people know the correct rule will be important.
As a side benefit, this nicely illustrates the need to carefully read the manual and to pay attention to FIRST email updates and the Q&A forum. Paul, thanks for catching this! I never even paid attention to the metric dimensions (note to self, don't make that mistake again), and spent hours this weekend wracking my brain for ways to avoid violating the 60" rule. I told a couple of kids their (very creative) arm design was not going to work. Hopefully I can tell them later this week it is back on the table. |
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#14
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Re: <R11> Dimension wrong?
Quote:
That being said, the clarification on this rule will be the deciding factor between or two prospective manipulator designs... I hope it comes soon. |
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