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#1
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Re: Addressing the scoring pegs
Which brings up another good point regarding standardization. Unless we can find a 7 - 8 foot tall basketball player, on every alliance, we just may need to approach this from another angle!
I would propose that each robot have a set of lights that can be used to signal the human player at the feeder station. Blue light on, feed blue square tube Red light on, feed red triangle tube No lights on, feed white circle tube (I figured this would be better than having both lights on, in case one light was obstructed and the feeder fed the wrong tube.) If teams don't read CD (heaven, forbid!), and adopts some standard communication practice, then the analyst would just have to deal with whatever the human player decides and go from there. Thoughts? |
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#2
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Re: Addressing the scoring pegs
Quote:
Making sure that the Feeder sees what shape is needed before the robot comes to pick it up will be key. |
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#3
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Re: Addressing the scoring pegs
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#4
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Re: Addressing the scoring pegs
"Blue light on, but obstructed" appears the same as "no light on" to the FEEDER; you'll still get a wrong tube from time to time.
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#5
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Re: Addressing the scoring pegs
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"If you don't see a light, take a second look from a different angle, if you can, and see if there is an obstruction first." If they just saw a blue light, and the red was obstructed, I was concerned they wouldn't think twice about that and wouldn't take a second look. |
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#6
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Re: Addressing the scoring pegs
The feeders will have to see any signals while robot approaches in the lane. At the window is too late as time will be lost trying to find the right/desired tube. Ideal situation is tube is projected from slot before robot gets there to take it. A good analyst will be able to have color for next time and the robot with this time grabs and leaves. Oh, and for both feeder sides.
then there's the matter of we ran out of that color, boss! what now? How does feeder feedback missing info? to whom? Standing order for absence or sequence? This feeder guy better not be what is called in the popular parlance a "bottom feeder!" ![]() |
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#7
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Re: Addressing the scoring pegs
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The feeder could possibly raise an arm or two arms, while giving the 'bot whatever color(s) they have left, just to indicate that they acknowledge the request, but had no tubes of the appropriate color left. |
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#8
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Re: Addressing the scoring pegs
The analyst from our team will be carrying a clipboard with marker on a lanyard. S/he will cross out each of the nine shapes on each side of the field as they are passed or thrown out. that is, keep an inventory of which tubes are available. I'm hoping this will keep our alliance partners from random failures to get the "right" tube.
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#9
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Re: Addressing the scoring pegs
Quote:
![]() EDIT: Here we go. Quote:
Last edited by synth3tk : 11-01-2011 at 01:06. Reason: found it! |
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