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Unread 10-01-2011, 21:13
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Re: G49

Is there a rule you can reference that says two robots can't touch the tube at the same time. The only one I could find is specific to the ubertubes during autonomous ops.
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Unread 10-01-2011, 21:22
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Re: G49

Quote:
Originally Posted by gbrettmiller View Post
Is there a rule you can reference that says two robots can't touch the tube at the same time. The only one I could find is specific to the ubertubes during autonomous ops.
How about <G49>, the title of this thread?
Quote:
<G49> ROBOTS may not attempt to POSSESS a GAME PIECE that is being POSSESSED by another ROBOT. Violation: PENALTY
Now if you really meant touch, not POSSESS, no there is no rule against two ROBOTS touching the same GAME PIECE.

It is questionable whether rules such as this apply to ROBOTS on the same ALLIANCE. For example, can you get a PENALTY for pinning your teammate? Doesn't make sense.
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Unread 10-01-2011, 21:30
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Re: G49

Ya know... We're talking pins and needles here.... i would suggest using whatever mechanism your going to use to place the inflated letter up on a peg to use the same principle but pass or drop piece onto your alliance bot... However... Precision is going to be key because one small miscalculation or mess up and it could possibly result in penalty... These are very good things to be wondering about though because they could lead to amazing strategies!
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Unread 11-01-2011, 12:49
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Re: G49

The strategy idea behind the question was "could we still use a robot whose arm (mechanism) becomes nonoperational?" what if you used that one as a game piece shuttle, allowing the other robots to focus onthe scoring?
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Unread 11-01-2011, 12:57
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Re: G49

There's a nice, big area in front of your scoring pegs where you can drop tubes, and the other team can't get them. If you want to shuttle tubes to other team mates, it will be dependent on their ability to pick those tubes up off the ground, or on clarification of this rule (from the GDC) to allow direct transfers within an alliance.

IMO, direct transfers won't be allowed. This rule is primarily in place to prevent a tug of war with a game piece in the middle (likely destroying the game piece in the process). Even within an alliance, it's way too easy for pieces to get caught on robots and popped when trying to transfer them.
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