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  #31   Spotlight this post!  
Unread 10-01-2011, 21:21
Nemisis's Avatar
Nemisis Nemisis is offline
Frame/Body/Motors
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Re: 2007 in relation to 2011

While everyone makes very valued points to and for the difference between the game there isn't very much difference between the games... Like several others have said previously in this thread.... It would probably be a VERY good idea to research past strategies.... The concepts are rather close. Now you may or may not agree, but as one of my team's main builders... I myself think this could really work in our favor! So yeah, Good luck to all!!!!
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  #32   Spotlight this post!  
Unread 15-01-2011, 10:50
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Re: 2007 in relation to 2011

It will be interesting to see how things play out over the season. While we will be scoring "tubes" like in '07, I see some major differences.

For one, the drivers will have to be very good at driving "toward themselves," and they will have to deal with poor visibility of the scoring pegs, especially after the middle row starts to get filled up.

Also, there will be a lot of head-to-head traffic on the field, with high speed head-on collisions between both opponents and partners. Maybe drivers will tend to "keep right" when approaching another machine head-on, or maybe not. There will be defense in front of the walls, and against robots carrying tubes from their lanes, but I'd expect than in most matches, two robots on each alliance will be trying to score tubes, and will be traversing the field multiple times at high speed.
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