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#61
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Re: Drivetrain First Thoughts?
You can model a mecanum wheel as a regular wheel of the same diameter and tread material but with 71% the coefficient of friction (assuming 45 degree, friction-free rollers. In actuality, it is >71% for F/B and <71% for L/R due to friction.).
When you aren't slipping the wheel, you get the same speed out of a mecanum wheel as you would with a regular wheel of the same diameter. It is a common misconception (and one I had believed until recently) that a mecanum wheel is necessarily slower than any other wheel. See here for the math: http://www.chiefdelphi.com/media/papers/2390 |
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#62
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Re: Drivetrain First Thoughts?
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We actually will probably be going with a similar set up this year. If you want some help with anything feel free to PM me and we can probably provide you with some of the info you need. |
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#63
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Re: Drivetrain First Thoughts?
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#64
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Re: Drivetrain First Thoughts?
Light cycle, anyone? Attach the arm mechanism to the center of the robot, in between wheels?
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#65
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Re: Drivetrain First Thoughts?
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Mecanum wheels' rollers do spin when driving in a straight line on carpet. This robs them of forward speed. Perhaps on a rigid surface like tile or concrete the "just like a traction wheel" model is adequate, but it falls short on a typical FRC field. |
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#66
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Re: Drivetrain First Thoughts?
My team (3154) is seriously considering a mecanum drive, but I would like to know if the drive turns as well as moves horizontally.
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#67
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Re: Drivetrain First Thoughts?
If you build it and program it to, a mecanum wheeled robot can move forward, backward, sideways, at an angle, and also rotate about it's center (or any combination of these at once)
What it can't do quite as well as a robot with "normal" wheels, is get a lot of traction. |
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#68
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Re: Drivetrain First Thoughts?
By the very nature of the wheels, you're transmitting some of the force supplied by your motors into vectors other than your desired direction of travel. Because of the angeled rollers, you don't get 100% of the power of your motors at any given time (aside of rotating in place).
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#69
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Re: Drivetrain First Thoughts?
This is where someone will claim that those elseways-directed force vectors don't actually result in a loss of power because there's no motion in the undesired direction. That someone will be wrong, because the field surface is not perfectly rigid and does move sideways when the mecanum wheel tries to drive forward.
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#70
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Re: Drivetrain First Thoughts?
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#71
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Re: Drivetrain First Thoughts?
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Do we even have a definition for "efficiency" in this case aside from the arbitrary demand that all force vectors should be pointed in the direction of travel because we think that's efficient? In that case, I'll point out that mecanums are vastly more efficient at turning than a 6WD, and thus are obviously superior by my idiosyncratic definition of efficiency. |
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#72
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Re: Drivetrain First Thoughts?
i was considering omni drive but thought of the loss of power our team has done 4 wheel with rear omni's the last 3 years other than lunacy and have had a decent amount of success. but i was wondering how hard it would be to line up to the pegs with a non articulated arm.
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#73
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Re: Drivetrain First Thoughts?
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In the case of mecanum wheels whose rollers have axial free play, the problem is exacerbated by the axial motion of the rollers. As each roller comes into contact with the carpet, it is forcibly pushed along its axle until the free play is taken up. As it does so, there will be some rotation. When the roller leaves contact with the floor, gravity and vibration re-open the gap. High quality (expensive) mecanum wheels with well-designed bearings in the rollers suffer less from this phenomenon. Last edited by Ether : 11-01-2011 at 13:06. |
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