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Unread 11-01-2011, 07:58
darist darist is offline
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Re: Logomotion Scorer Android App

Got latest version. Looks like the "ubertube counter" is now reset when you clear the grid through the menu option. But maybe it's not decremented when you clear a peg with an ubertube using the long-tap.

Example:
Place three ubertubes on grid
place other game pieces on pegs with ubertubes
clear one of the pegs with an ubertube - using long-tap
try to add ubertube to any peg: you get the "too many ubers" error message.

Thanks again... this is a pretty cool app!
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Unread 11-01-2011, 08:00
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Re: Logomotion Scorer Android App

Quote:
Originally Posted by darist View Post
You probably don't have an app that supports .zip files.
...
2. You can download an app on your phone that handles .zip files. I used ES File Explorer (free in the market). When you download the zip file, it opens with that app. You use the app to extract the .apk file. Then you navigate to the dir where the file was extracted and tap it to install it.

good luck
Thank you very much, I'll try the second option after I get out of school later. I'll cross my fingers!
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Unread 11-01-2011, 09:26
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Re: Logomotion Scorer Android App

Quote:
Originally Posted by Hawahee View Post
It's good so far...but isn't there like two sets of grids on each side of the field?
Yes, but the typically small screen size of android devices makes putting two or more grids on the same screen incredibly impractical. I do however have a plan for this and am hoping the app will support using all four grids by tomorrow evening.

@Hallry- Darist hit the nail right on the head. Since CD doesn't allow for uploading .apk files, I had to zip it first. Thus you need to unzip it before it will work.


@Darist- Long pressing resets the uber count correctly for me. EDIT: Never mind, found the bug. Only happens with a game piece on an ubertube. Fixed in latest release (see main post).
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Last edited by Bryan Herbst : 11-01-2011 at 09:40.
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Unread 11-01-2011, 10:04
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Re: Logomotion Scorer Android App

The Droid screen is 480x854 while the G1 is 320x480 reference. You probably need to utilize the drawable-hdpi, drawable-mdpi, and drawable-ldpi to get the correct image drawn on different devices. As long as you name the files in those directories correctly, it will automatically select the correct resolution for the device it's running on. If you switch to direct draw, that problem goes away, however, you need to be careful about the size values that you use so that they scale properly to other resolutions.

You can (and should) create multiple emulators of different screen resolutions to make sure things look right.

I've never tested the keyboard event in the emulator, but from what I've read, people seem to say CTRL-F11 triggers the keyboard open/close event. I've used that to change orientation, but maybe it also changes the keyboard as well. You can test this easily by throwing a breakpoint in your config change handler and checking out the contents of the config object.

As far as your comment about the screen size being small, I have to disagree. If you force your layout to be landscape, you have as much horizontal room as you need. Then, maybe don't draw giant images for your tubes. Rather, direct draw smaller shapes to fit more on the screen. I'm sure that you'll be able to get more on there and make it useful. As a tip, when you're direct drawing something like this, make it all based on constants so you can quickly change things like peg radius, peg x/y grid spacing. etc

You can get quite a bit on the screen in landscape mode if you don't care about multitouch (if you think there are differences between screen resolutions, you should see the differences in multitouch capability).
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Unread 12-01-2011, 16:34
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Re: Logomotion Scorer Android App

Quote:
Originally Posted by Tanis View Post
@Hallry- Darist hit the nail right on the head. Since CD doesn't allow for uploading .apk files, I had to zip it first. Thus you need to unzip it before it will work.
Well I downloaded the ES File Manager, and it works perfectly now. Thanks a bunch!
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Unread 12-01-2011, 16:52
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Re: Logomotion Scorer Android App

Be sure to edit the app to not double the ubertube autonomous score with a covering logo row, per Team Update #1.

A logo row covering 3 ubertubes on a top row would be worth an autonomous score of 18 plus a peg score of ([3+3+3] * 2 * 2) = 36.
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Unread 12-01-2011, 16:56
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Re: Logomotion Scorer Android App

Quote:
Originally Posted by Travis Hoffman View Post
Be sure to edit the app to not double the ubertube autonomous score with a covering logo row, per Team Update #1.

A logo row covering 3 ubertubes on a top row would be worth an autonomous score of 18 plus a peg score of ([3+3+3] * 2 * 2) = 36.
So therefore the maximum score for the top row would be 54 points?
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Unread 12-01-2011, 18:18
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Re: Logomotion Scorer Android App

Yes, that would make the maximum score for the top row 54.

Attached is the latest version of the app, which contains two major updates. First, it addresses the updated scoring rules as per team update #1. Second, I introduced all four scoring grids. You can now swipe left or right to access the other scoring grids.

As of right now, the only remaining feature I have planned is landscape support. If anyone has any other features they would like to see, I would be more than willing to consider requests!

Finally, this app will be released to the market once I have a suitable icon. I should be able to release it to the market tomorrow.
Attached Files
File Type: zip LogomotionScorer.zip (21.6 KB, 20 views)
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Unread 12-01-2011, 18:24
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Re: Logomotion Scorer Android App

Quote:
Originally Posted by Tanis View Post
As of right now, the only remaining feature I have planned is landscape support. If anyone has any other features they would like to see, I would be more than willing to consider requests!
Would it be possible to add in something to take into account minibots?
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Unread 12-01-2011, 18:25
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Re: Logomotion Scorer Android App

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Originally Posted by Hallry View Post
Would it be possible to add in something to take into account minibots?
Definitely!
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Unread 12-01-2011, 18:37
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Question Re: Logomotion Scorer Android App

Quote:
Originally Posted by Tanis View Post
Yes, that would make the maximum score for the top row 54.

Attached is the latest version of the app, which contains two major updates. First, it addresses the updated scoring rules as per team update #1. Second, I introduced all four scoring grids. You can now swipe left or right to access the other scoring grids.

As of right now, the only remaining feature I have planned is landscape support. If anyone has any other features they would like to see, I would be more than willing to consider requests!

Finally, this app will be released to the market once I have a suitable icon. I should be able to release it to the market tomorrow.
So I got the es file explorer on my phone and downloaded the app however it says no app found. Droid x
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Unread 12-01-2011, 18:48
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Re: Logomotion Scorer Android App

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Originally Posted by roboboy941 View Post
So I got the es file explorer on my phone and downloaded the app however it says no app found. Droid x
Did you make sure to extract the .apk from the .zip first?
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Unread 12-01-2011, 22:49
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Re: Logomotion Scorer Android App

Quote:
Originally Posted by roboboy941 View Post
So I got the es file explorer on my phone and downloaded the app however it says no app found. Droid x
The process of extracting the file in ES File Explorer is not exactly straight forward. Here's my poor attempt at explaining it:

1. Use ES file explorer to navigate to where the zip file was saved (probably the Downloads folder in the SD card)
2. Long-tap on the LogomotionScorer.zip file. Menu pops-up
3. From the pop-up menu, select "Extract To"
4. Choose "Current Path". LogoMotionScorer.apk file is extracted in the same folder (probably downloads).
5. Tap the LogoMotionScorer.apk file to install the app (you need to allow "unknown sources" in your settings for it to install successfully).

Good luck.
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Unread 12-01-2011, 22:54
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Re: Logomotion Scorer Android App

I got the latest version (I think!) and I like the multiple-grid deal, where you swipe to switch from grid to grid! Cool beans!

I noticed something weird though with the LOGO BONUS... it is tripling the peg score. Shouldn't it double it?

For example:
put a triangle, circle, square on the bottom row to make a logo. The score should be 6 (right?). The app is now giving me 9.

Also, it may be a good idea to start putting the version number on the zip file now that there have been several of them posted.
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Unread 12-01-2011, 23:26
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Re: Logomotion Scorer Android App

Quote:
Originally Posted by darist View Post
I got the latest version (I think!) and I like the multiple-grid deal, where you swipe to switch from grid to grid! Cool beans!

I noticed something weird though with the LOGO BONUS... it is tripling the peg score. Shouldn't it double it?

For example:
put a triangle, circle, square on the bottom row to make a logo. The score should be 6 (right?). The app is now giving me 9.

Also, it may be a good idea to start putting the version number on the zip file now that there have been several of them posted.
Good catch. Fixed below.

I will start including version numbers as well (they've all had versions, the number just hasn't been visible).
Attached Files
File Type: zip LogomotionScorer 1.3.1.zip (19.4 KB, 15 views)
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