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#1
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pic: 3992 Drive Train
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#2
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Re: pic: 3992 Drive Train
Out of curiosity, what is the thickness on the side plates. My guess is that it looks like 1/8.
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#3
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Re: pic: 3992 Drive Train
Correct.
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#4
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Re: pic: 3992 Drive Train
Looks very pretty. Seems like you chose to compromise a tremendous amount of strength for appearances though. I hope you are planning on using the bumpers as a structural member
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#5
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Re: pic: 3992 Drive Train
Just out of curiosity, how come you guys went with belt drive mecanum rather than the normal direct drive?
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#6
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Re: pic: 3992 Drive Train
Quote:
Quote:
There were a few logistical reasons we didn't do that, but overall because we had the resources to make a belt drive right away. |
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#7
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Re: pic: 3992 Drive Train
Ya thats what I meant. So it wasnt for like CG or spacing for other things? It was just because you could?
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#8
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Re: pic: 3992 Drive Train
Quote:
For our climbing mechanism we need as much weight center as possible, so gearboxes at both ends were a barrier. But otherwise it was less of "we could" than "we could do it given what we have now, or wait to order more parts to perform the same function" so we went with what we had. |
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#9
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Re: pic: 3992 Drive Train
I'm going to quote my post in the other thread you posted with your practice robot.
Quote:
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#10
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Re: pic: 3992 Drive Train
Quote:
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#11
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How are you planning on mounting your bumpers?
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#12
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Re: pic: 3992 Drive Train
Using special shaped C-Channelish brackets that are ~ 4.8" high and about ~0.75" in. IE, it basically wraps around the side and front plates. Then the top and bottom of the C-Channel have a hole that mounts to the plate itself, and the long part to the bumper plywood.
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#13
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Re: pic: 3992 Drive Train
Quote:
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#14
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Re: pic: 3992 Drive Train
We had the previous drivetrain (the 80/20 one) driven, and it seemed to be fine.
I'm not particularly sure what the software team did, its possible that they set a cap on the motor output speed (such as setting 75% as a max for the motor controllers). |
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#15
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Re: pic: 3992 Drive Train
But I can say for sure that it was nowhere near 30 fps.
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