Go to Post I guess we're going amish this year. - Jon Anderson [more]
Home
Go Back   Chief Delphi > ChiefDelphi.com Website > Extra Discussion
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #22   Spotlight this post!  
Unread 30-07-2013, 00:03
apalrd's Avatar
apalrd apalrd is offline
More Torque!
AKA: Andrew Palardy (Most people call me Palardy)
VRC #3333
Team Role: College Student
 
Join Date: Mar 2009
Rookie Year: 2009
Location: Auburn Hills, MI
Posts: 1,347
apalrd has a reputation beyond reputeapalrd has a reputation beyond reputeapalrd has a reputation beyond reputeapalrd has a reputation beyond reputeapalrd has a reputation beyond reputeapalrd has a reputation beyond reputeapalrd has a reputation beyond reputeapalrd has a reputation beyond reputeapalrd has a reputation beyond reputeapalrd has a reputation beyond reputeapalrd has a reputation beyond repute
Re: paper: FRC #33 The Killer Bees 2013 Software - BuzzXVIII (Buzz18)

The demo is interesting.

The question of how to deal with the quick turns comes up a lot, not just for Culverdrive but also for Cheesy vs Halo drives (I've usually defined them as the same algorithm, but the switch from including Throttle to not including throttle is done via a button in Cheesy and when throttle = 0 in Halo). One design logic is that the quick turn button is an additional button that can be optimized out, the other is that with the button it's possible to slow down to 0 speed while in an arc turn without suddenly spinning.

We initially used the design logic that the enablement curves would sum to 1 so as soon as the driver exceeded 95 degrees it would pull throttle out of the equation but the rest of the result would remain the same, to allow turning in place without the throttle. That is the 'alternate raw' implementation, which is actually the original. The current raw implementation is more similar to the original cheesy drive, and we just switch based on quick turn switch.

There's still more optimization we can do. I like the interp curve function because I can plugin a set of points and map the curve as I want, however nonlinear or strange it is, without finding a mathematical way to represent it, and it's not that inefficient for relatively small tables.
__________________
Kettering University - Computer Engineering
Kettering Motorsports
Williams International - Commercial Engines - Controls and Accessories
FRC 33 - The Killer Bees - 2009-2012 Student, 2013-2014 Advisor
VEX IQ 3333 - The Bumble Bees - 2014+ Mentor

"Sometimes, the elegant implementation is a function. Not a method. Not a class. Not a framework. Just a function." ~ John Carmack
Reply With Quote
 


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 18:22.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi