Quote:
Originally Posted by dtengineering
\
But please take into account that each year, the GDC has to come up with a rule book that will spend the next three months being picked apart by 40,000 of the brightest, most creative minds on the planet.
|
I think you hit it right on the nail. No one individual person or group can make a well-balanced and well-received game/scoring/penalty system when you are dealing 40000 bright participants. It's simply impossible to do this year-after-year, in a sustainable fashion.
What if we turn the problem itself around into a solution? Leverage the 40000 brightest minds to help with fine tuning v1 of the game, solicit inputs in different stages in a structured way, and engage them to assist?