Quote:
Originally Posted by Christopher149
I'm amused at how many robots this year use last year's game piece as a useful component. How well does it shoot (aside from fantastically, since you won  )?
I also like how Ri3D helped inspire a lot of teams, and yet those designs don't dominate the landscape, because variation is nice to see (and is more inspiring, overall).
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The shooter is rather simple (It's a frisbee!) and it's not meant for long distances. We actually line up in front of the low goal and fire. But it works.