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#1
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Re: pic: Inverted CIM 2-Speed Gearbox
I'm not crazy about the tiny idler gear - seems like it'd wear very quickly and as a result become a detriment to efficiency as the season went on. Is that the largest gear you can get for that initial stage?
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As a result - School A needs the best high-traction treads available to maximise performance in the situations the design is made for. - School B needs tread that WILL slip under enough torque so as to not trip the breakers. Colsons fit that spec nicely, imo. |
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#2
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Re: pic: Inverted CIM 2-Speed Gearbox
I've found colsons tend to be rather grippy if you're aiming for slippage under high traction. Something like sky wheels or the white KOP wheels would work better IMO.
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#3
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Re: pic: Inverted CIM 2-Speed Gearbox
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I plan on making another gearbox of a similar design, and perhaps take a look at Andymark dog gears, which come in smaller diameters, so hopefully that will eliminate the need for dog gears. Quote:
Hopefully this is the right way to go if I'm going for a maneuverable and defensive bot? |
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#4
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Re: pic: Inverted CIM 2-Speed Gearbox
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#5
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Re: pic: Inverted CIM 2-Speed Gearbox
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#6
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Re: pic: Inverted CIM 2-Speed Gearbox
If it weren't for the emoji, I'd have to report you for trolling. My right eye is twitching, even though I never heard of FRC until April or May of 2011.
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#7
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Re: pic: Inverted CIM 2-Speed Gearbox
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I would not be surprised at all to hear that they incorporated autoshifting in 2013, given that they developed a 4-speed autoshifting drive train and code as far back as 2004. However, the logic for gear ratio selection for autoshifting would still probably be consistent with the thought of having good sprint distance for both floor pick up and cycling. Maybe someone from Killer Bees could fill us in with more details? Interesting...I would have classified 2014 into School A given the prevalence of defense and the fact that just about every team would be playing D at one point or another. That is to say, sustaining a pushing match for 15+ seconds would be more valuable than shaving a few tenths of a second off of a 10 foot sprint. But like we were saying before, depends on which criteria you're aiming to meet. |
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#8
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Re: pic: Inverted CIM 2-Speed Gearbox
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It seemed to me that the better defense for 2014 was a 'pillaring' technique. Pillaring is a tank warfare term, where the tank drives back & forth perpendicular to the cannon's aim. It requires planning & setup, but it makes the tank much harder to hit while making it relatively easy for it to maintain sighting on a target. This is prevalent in the Battlefield series of games. This same concept works for defense on the FRC field. Sprint into position, then pillar back/forth and force the other team to either push you sideways or drive fast enough around you to get to their goal. The likelyhood of them pushing you is high - yet it's time consuming and usually not as effective as one would thing since it still doesn't solve the problem of them getting to their desired spot for an open shot. Faster low gear speeds on an open field also give more opportunities to clip/turn a corner of a shooting bot - much more effective than raw pushing. |
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#9
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Re: pic: Inverted CIM 2-Speed Gearbox
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In 2014, pushing was much less risky as there were no safe zones. T-bone pinning a robot had a bit more risk than "pillaring" but a lot more benefit - the robot is essentially immobile for the duration of the pin. I don't think "pillaring" was definitively better in 2014 just because of the T-bone pin and the relatively wide space to drive around. It is an important part of a defensive strategy but not the end-all. |
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#10
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Re: pic: Inverted CIM 2-Speed Gearbox
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Do (e.g.) sailcloth bumpers change this consideration at all? This plays into the original topic a bit - shaft spacing is usually determined by the gear availability and the desired difference between high gear and low gear (e.g. the dog gear choices). School A wants a larger gearing difference, School B wants a smaller gearing difference. |
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#11
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Re: pic: Inverted CIM 2-Speed Gearbox
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#12
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Re: pic: Inverted CIM 2-Speed Gearbox
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#13
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Re: pic: Inverted CIM 2-Speed Gearbox
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#14
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Re: pic: Inverted CIM 2-Speed Gearbox
The robot was geared for 20FPS @ 100% efficiency, had 4 CIMs and 2 550s, and had 2" wide roughtop traction wheels. The robot never stalled while t-boning, which probably helped in preventing blown breakers.
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#15
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Re: pic: Inverted CIM 2-Speed Gearbox
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For those that don't get the reference... 2009 (Lunacy) was played on a field of Glassliner FRP with about a foot of carpet on all sides next to the rail. If you want to know what that looks/feels like, there's probably something similar in your nearest school/park restroom (as an anti-graffiti/easy-clean sort of measure). All robots were required to use certain wheels for their floor-contacting propulsion--the CoF between said wheels and the floor was something just under 1 as I recall, while your typical nitrile wheels are 1.something-or-other. Unlimited quantity... but that was the ONLY type allowed! Low-traction game, low-speed, low-friction...And then there were the trailers, but I'll end there. |
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