Quote:
Originally posted by patrickrd
Hey M.
Looks interesting! I actually haven't seen that type of drive-switching mechanism before, we (639) implemented a vaguely similar idea for 2002. I'm kind of confused exactly what it's intention is, maybe you can elaborate for my slow mind? For example, why are there two omniwheels? This would result in a robot with 4 omnis touching ground right? I'm also curious why the rollers of the wheels are slightly staggered. So yea, I'm just interested to hear a summary of what it does 
Hope you're enjoying Seattle!
- Patrick
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The most basic intent of this design is to provide a dual-speed drivetrain. This can, of course, be accomplished by a shifting transmission. But, it also allows for a team to use different wheel types or tread materials to best accomodate the playing field and the conditions the robot may operate in.
The high-speed configuration does have four omniwheels on the ground. This offers the advantage of a zero turning radius and it minimizes the force required to turn the robot -- allowing for maximum straight line speed. I also think it can powerslide through turns, which probably isn't useful, but still cool.
The omniwheel rollers aren't staggered for any particular reason. I've been exploring different ways of creating omniwheels that are easy to manufacture. What's shown is just one variation that's comprised of two 8-roller wheels offset and bolted together.
Of course, a team could replace as many of the omniwheels with regular wheels as they'd like.
The other large advantage here is that the wheelbase dimensions change when you shift speeds. The low-speed wheelbase is shorter than most other robot designs, meaning that the robot can exert more force while turning than a similarly geared drivetrain. Conversely, the high-speed wheelbase is larger than most other robots, making the robot more stable during direction changes at high speeds.