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  #31   Spotlight this post!  
Unread 24-04-2004, 00:11
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Re: FINAL WINNERS

Yeah, video is great if used in context. It all comes down to what is the most effective way to get your message across.

congrats to the this year's animation winners
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  #32   Spotlight this post!  
Unread 24-04-2004, 17:31
gsensel gsensel is offline
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Re: FINAL WINNERS

I just watched the 1489 animation and looks great. The on question I have is were the balls just yellow spheres or did you apply a texture?
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Andy Baker used me as a positve example at nationals in 2004!!!!!(Now who is the role model DJ????)

I was looking to start a team for my college for next year, but they got hooked up with a local JR High school doing BEST Robotics competition. Has anyone heard of this?
I was previously on the Technokats from 1998- 2002.
  #33   Spotlight this post!  
Unread 24-04-2004, 17:37
NickZ NickZ is offline
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Re: FINAL WINNERS

They were textured, but compression made them look pretty bad
  #34   Spotlight this post!  
Unread 25-04-2004, 20:44
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Re: FINAL WINNERS

well then i guess turning on the nice renderer means turning on teh win.

V-ray?

I thought i'd be a little more classy than that.. I guess it nipped me in the butt
  #35   Spotlight this post!  
Unread 25-04-2004, 23:14
MiNT MiNT is offline
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Re: FINAL WINNERS

Yes, I really liked how vray modeled our character and settings, generated all our materials, UV mapped everything, rigged the model, placed the lights, wrote the music, animated the scene, made HDRI maps and even did the video editing for us!

/sarcasm off...

Mental ray is just as capable as any renderer - theres a reason its bundled with 3dsmax. Everyone had access to it. However, in the end, the renderer is only as good as the artist. From what I've seen, several teams had some VERY impressive results with just the scanline renderer . Another team had great results with Brazil at our regional - but that did not get them the award...

Last edited by MiNT : 25-04-2004 at 23:28.
  #36   Spotlight this post!  
Unread 26-04-2004, 08:31
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Re: FINAL WINNERS

Quote:
Originally Posted by MiNT
However, in the end, the renderer is only as good as the artist.
SO true. You guys earned what you got, regardless of what anyone thinks. Your animation was VERY impressive, and would stand a chance against many veteran team's animations. You should be very proud of yourself, and I can't wait to see what you guys will produce next year.
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  #37   Spotlight this post!  
Unread 28-04-2004, 17:24
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Re: FINAL WINNERS

i didn't have mental ray:[

scanline for me
You ever want to go head to head in a real competition you let me know
  #38   Spotlight this post!  
Unread 28-04-2004, 17:36
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Re: FINAL WINNERS

Quote:
Originally Posted by ThetaDot
You ever want to go head to head in a real competition you let me know
Those be fightin' words Sounds like a challenge, and I think something needs to be brought back to life since it's off season again - I remember last year during off season, someone would post a picture and animators would model it in Max and show off their work. Now w/ the reputation system maybe a few points could be given to the one who has the best work Just an idea.
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  #39   Spotlight this post!  
Unread 28-04-2004, 18:53
Tyler Olds Tyler Olds is offline
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Re: FINAL WINNERS

Quote:
Originally Posted by ThetaDot
i didn't have mental ray:[

scanline for me
You ever want to go head to head in a real competition you let me know
Ungrateful kid, you know what I was running when I did animations????

3d Studio max R3.1 with a 16 mb graphics card, 128 mb ram, and a 1.0 p3. Not to mention additional lag because of the schools network.

Learn to be grateful for what you have, and I believe that even if there was no bad intent in your challange, that you should PM this to a person, or just nto say it at all. There are hundreds of people that are better than you. Which is a good thing because this means that you can only keep advancing through the ranks of knowledge with 3DS max.

May I suggest that we just drop this entire thing and let it rest? Worry about your own animation, the only reason you should worry about somebody else's is if you are willing to help them in a constructive manner.
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  #40   Spotlight this post!  
Unread 28-04-2004, 23:24
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Re: FINAL WINNERS

Quote:
Originally Posted by Ryan Dognaux
Those be fightin' words Sounds like a challenge, and I think something needs to be brought back to life since it's off season again - I remember last year during off season, someone would post a picture and animators would model it in Max and show off their work. Now w/ the reputation system maybe a few points could be given to the one who has the best work Just an idea.

those ARE fighting words... lol

anyways... my friend chris did the uploading of the pics and such when we wer back on 74. I helped him out, I think we did 3 before it kind of fizzed out. Anyway, I have some pics that we were going to use and a large selectoin of areas... If we are interested I will turn this thing loose again. But we need at least 10 people. And if anyone wants a 1-1 challenge.... bring it (1 year of animation at the college level will make FIRST animations seem like finger painting j/k) anyways, if anyone is interested in the modeling from pic challange leave a reply and I can set up a thread or something and explain the rules.... believe me though (we did this on 3dcafe.com) if u want to learn how to become a better modeler/materialer youll learn this way. Imagine if 10-20 people r all modeling the same thing, then youll be able to compare your techniques to veryone elses. This = very good learning. Let me know if your interested....
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  #41   Spotlight this post!  
Unread 01-05-2004, 22:47
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Re: FINAL WINNERS

Quote:
Originally Posted by Tyler Olds
Ungrateful kid, you know what I was running when I did animations????

3d Studio max R3.1 with a 16 mb graphics card, 128 mb ram, and a 1.0 p3. Not to mention additional lag because of the schools network.

Learn to be grateful for what you have, and I believe that even if there was no bad intent in your challange, that you should PM this to a person, or just nto say it at all. There are hundreds of people that are better than you. Which is a good thing because this means that you can only keep advancing through the ranks of knowledge with 3DS max.

May I suggest that we just drop this entire thing and let it rest? Worry about your own animation, the only reason you should worry about somebody else's is if you are willing to help them in a constructive manner.
my computer and max came out of my own pocket. I have no reason to be grateful for these things because they weren't given to me.

A public challenge fosters comradery and is an exhibit of sportsmanship and a competitive spirit if i do say so myself

and yes, you may suggest
  #42   Spotlight this post!  
Unread 02-05-2004, 13:12
mgp1243 mgp1243 is offline
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Re: FINAL WINNERS

Quote:
Originally posted by TheataDot
my computer and max came out of my own pocket.
Why did you pay for Max when your team got a free copy of it with the kit at the beginning of the season?
  #43   Spotlight this post!  
Unread 02-05-2004, 13:32
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Re: FINAL WINNERS

Quote:
Originally Posted by mgp1243
Why did you pay for Max when your team got a free copy of it with the kit at the beginning of the season?
The team copy is licensed for one computer. I doubt most teams would give their copy/license to a single student. On my team, it's installed on the main animation computer.
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  #44   Spotlight this post!  
Unread 03-05-2004, 19:18
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Re: FINAL WINNERS

Quote:
Originally Posted by mgp1243
Why did you pay for Max when your team got a free copy of it with the kit at the beginning of the season?
I bought max a long time ago because it was something i was interested in.. I didn't even know that FIRST existed back then
  #45   Spotlight this post!  
Unread 10-05-2004, 18:04
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Re: FINAL WINNERS

Anyone get their scores from Autodesk.

Looks to me like they didnt watch our animation, based on a comment they made!

____ FROM Autodesk____

Content 24
Creativity 26.5
Technical Execution 25
Comment: Very good facial materials, other materials need work . Story a little fragmented which clouds the message. Music could be more in background.

____ End if info _____

I'm used to todays MTV style Video Editing. I thought we showed nice cutting and told the story! Any thoughts from y'all. They sayed our textures need work, are they insane! What video did they watch, the only major problem I felt was the Lip Sync and maybe the texture on the pants on the guy in the in the car. Everthing else was awesome (I think I can say that since I was only the mentor not the one doing the work. All I did is crack the whip and point them in the right direction) I'd like to here what you guys think if you havent seen it go here to team 230's website

ALSO Post some of your scores too!
Thanks
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