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#46
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Re: 2006 game hints?
The parts flowchart will be changed for 2006.
Gerbils will remain verboten. Wetzel |
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#47
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Re: 2006 game hints?
Quote:
A ball was a large amount of volume. Same with the rubbermaid containers. The tetra were skeltons of a shape but if you grabbed on edge it wouldn't b balanced so you had to counter act its weight some how. I think a baton would be wonderful because it is annoying how people say there is a pattern with the whole triangle circle square thing, because if you think about it what other simple shape is there that they could use easily? |
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#48
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Re: 2006 game hints?
I can't believe Lavery would just come out and post an image of a game object like that, it's not nearly subtle enough.
Or is that what he wants us to think? ![]() |
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#49
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Re: 2006 game hints?
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When I read his hints, I find him to be EVIL! Ken |
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#50
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Re: 2006 game hints?
maybe we will be the robots?
all human players? remotely controlled? http://news.yahoo.com/s/ap/20051026/...NlYwMlJVRPUCUl |
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#51
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Re: 2006 game hints?
I just spayed some amazing information while taking a trip to New Hampshire...
While watching the game committee in their secret Manch-Vegas game design warehouse I witnessed them opening a window. Yes, I do believe the playing field will be surrounded by normal air from the Earth's atmosphere. My sources tell me this gas is mix of Nitrogen, Oxygen, Argon and Carbon Dioxide. Therefore, this year's safety rules will not require human players to wear a breathing apparatus. |
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#52
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Spay your cat, not the hint!
Quote:
Wetzel |
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#53
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Re: 2006 game hints?
whats a CMU cam
??is that the camera (assuming cam means camera?) that we got in the kit last year and was hard to use? Last edited by Henry_Mareck : 30-10-2005 at 10:57. Reason: revelation? |
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#54
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Re: 2006 game hints?
Quote:
Affirmative. *deactivates* --Petey |
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#55
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Re: 2006 game hints?
Anyone listening to FIRSTcast? About half-way through the 3rd episode, JVN mentions that he's working on a water-proof speed controller. (Listen to it for more detail.) I'd call this a pretty big hint.
Any speculation? |
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#56
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Re: 2006 game hints?
I'm not real familar with the style of Dave and JVN. I don't want to kill the speculations, but would they just fool around this close to build season, or are these things actually hints? What do people think?
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#57
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Re: 2006 game hints?
Quote:
Quote:
NiagaraFIRST.org is turning in our lease on our normal practice facility, and renting an indoor swimming pool in a direct response to the JVN interview... |
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#58
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Re: 2006 game hints?
Quote:
-dave ![]() |
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#59
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Re: 2006 game hints?
i seriously doubt there will be a 100% water game this year.
However, there may be an extra "area" or something with special points for being able to go across a moat of some sort, like hanging in 2004 or there could be extra scoring thingies on the other side. while im at it, maybe there will be floating batons in the moat as well as batons on the bottom woohoo?). This way, experienced teams could have some fun building an amphibious robot , and the rookie teams could compete and not have to worry about submerging thousands of dollars of electronics.on a second note: Did FIRST start in 1996? If so, water would be an amazing 10 year aniversary. (Im guessing 1996 becuase thats the earliest "rookie year" i have seen on CD) Last edited by Henry_Mareck : 30-10-2005 at 20:31. |
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#60
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Re: 2006 game hints?
Quote:
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