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Unread 07-12-2005, 12:24
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Re: new from IFI

Quote:
Originally Posted by JVN
"This is how we roll..."
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Did John just drop a hint????!!

Yippee! Someone else that can have their every word over-analyzed, mis-read, inverted, converted, perverted, misinterpreted, reverted, and garbled besides just me!

OK, now on three, everyone go back through every post John has made in the last seventeen months, and you will find clues to at least half of the upcoming game. Ready - 1 - 2 - 3!!!

-dave
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Unread 07-12-2005, 18:42
sciguy125 sciguy125 is offline
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Re: new from IFI

Quote:
Originally Posted by dlavery
Did John just drop a hint????!!

Yippee! Someone else that can have their every word over-analyzed, mis-read, inverted, converted, perverted, misinterpreted, reverted, and garbled besides just me!

OK, now on three, everyone go back through every post John has made in the last seventeen months, and you will find clues to at least half of the upcoming game. Ready - 1 - 2 - 3!!!
Wait...so does that means that the hint is true? Or maybe this is a hint in and of itself.

The 2006 game will obviously have some sort of countdown. And there's also going to be some kind of ambiguity to the game. I suspect some sort of non-rigid, possibly fluid scoring object.
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Unread 07-12-2005, 19:20
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Re: new from IFI

Quote:
Originally Posted by sciguy125
Wait...so does that means that the hint is true? Or maybe this is a hint in and of itself.

The 2006 game will obviously have some sort of countdown. And there's also going to be some kind of ambiguity to the game. I suspect some sort of non-rigid, possibly fluid scoring object.
Countdown... ohhh that's unheard of...

I am sure that Dave is just playing games with us... Games that might be true...
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Unread 07-12-2005, 21:39
Ian Curtis Ian Curtis is offline
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Re: new from IFI

Quote:
Originally Posted by Arkorobotics
Countdown... ohhh that's unheard of...
Actually, it's not. In 2001 a game called Diabolical Dynamics was played in which the game was 4v0. By ending the match early, you recieved a multiplier to your score.

Oh and uh, sweet wheels!
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Last edited by Ian Curtis : 07-12-2005 at 21:40. Reason: Apparently my space bar doesn't like to work on Wednesdays
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Unread 07-12-2005, 21:52
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Re: new from IFI

I really liked the idea of the game with the balancing ramp(was it diabolical dynamics?). It was a task a little more intensive than just hanging: you actually had to balance the thing. Sensors did not need to be employed, but they made the game easier. A physics challenge that was challenging! Now if we can only get a three team ramp...
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Unread 09-12-2005, 23:11
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Re: new from IFI

Ooooh, prices, specs, pictures galore now posted!

http://www.ifirobotics.com/robot-traction-wheels.shtml
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Unread 09-12-2005, 23:39
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Re: new from IFI

Quote:
Originally Posted by Andrew Blair
I really liked the idea of the game with the balancing ramp(was it diabolical dynamics?). It was a task a little more intensive than just hanging: you actually had to balance the thing. Sensors did not need to be employed, but they made the game easier. A physics challenge that was challenging! Now if we can only get a three team ramp...
It sounds cool... until you realize that it was 4v0.

It was fairly interesting from a competitor's standpoint, just to see who could set the highest score.

It was pure hell to watch as a spectator without prior knowledge of the game.

And the elims were for the most part already decided as soon as the match pairings were released.

robot-robot interaction is WAY more exciting.
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Unread 10-12-2005, 01:08
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Re: new from IFI

Back to the wheels...

Not a bad price for what you get.

Nice work IFI. We may see these wheels on a lot of bots in 2006.
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Unread 10-12-2005, 13:39
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Re: new from IFI

Quote:
Originally Posted by Cory
It sounds cool... until you realize that it was 4v0.

It was fairly interesting from a competitor's standpoint, just to see who could set the highest score.

It was pure hell to watch as a spectator without prior knowledge of the game.

And the elims were for the most part already decided as soon as the match pairings were released.

robot-robot interaction is WAY more exciting.
Yeah, I guess the fact that I was a 11 year old kid kid who couldn't even get his lego robot to compete had a lot to do with my perception of the competition.

I am looking forward to a drivetrain intensive year. It seemed as though this year, because of the field, there were the teams, then the teams with the holonomic drives. They were cool, but it wasn't real diverse.
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Unread 10-12-2005, 16:35
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Re: new from IFI

These wheels look amazing. I'm big on reducing weight, and these wheels are way lighter than anything we could manufacture on our own. These are definitely a product we'll be considering after we see the game rules.

As for these wheels being placed in the kit, I'm leaning towards no. Talking to John, it seems like IFI just got in the tooling they need for the bearing holes. It seems a little late in the game to put something into production for 1150 teams, for the KOP. Especially since I believe the kits are being shipped relatively soon. I highly doubt these wheels will be in there.
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