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#1
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Contrary to popular opinion..."wedge" robots are out
<R04> Bans robots with wedged surfaces. Any surface less than 8.5" above the ground that may contact other robots must be within 10 degrees of vertical.
Last season, there was a CD thread/poll suggesting that FIRST address wedged or "ramp" bots. It seems that many teams were frustrated by robots (Team 980's included) that had a wedge design that discouraged pushing or ramming. There were 73 replies to the question: 'Should FIRST address "ramp bots"?' The poll question was "Should FIRST make a rule to limit the angle of the sides of our robots?" So this year, FIRST imposed a rule limiting the angle. BTW, Here's the thread/poll from last season: http://www.chiefdelphi.com/forums/sh...ad.php?t=37652 Does this qualify as a disconnect ?? |
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#2
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Re: Contrary to popular opinion..."wedge" robots are out
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I think the main reason FIRST put forth the rule is because this years game endorses more physical action and this is the trade off so we don't have toppled robots littering the field. |
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#3
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Re: Contrary to popular opinion..."wedge" robots are out
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One thing we found, though, is having a wedge or ramp REALLY discourages high-speed ramming. Now this year, robots get bumpers with "free mass" to protect themselves from collisions. I've got this feeling that we'll see more robot parts on the field due to some "crisp hitting". BTW - Happy FIRST 39th B-day, Koko Ed ! |
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#4
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Re: Contrary to popular opinion..."wedge" robots are out
I like this new rule. Defensive wedges are fine if used defensively, problem was, they weren't.
If you have a "defensive wedge" you really should not be able to push/ram at all, cus then it becomes and "offensive wedge". But when teams began to get penelized for tipping when doing such, they complained. Banning wedges solves this problem. Note that also, there is a penelty for high speed ramming anyway. |
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#5
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Re: Contrary to popular opinion..."wedge" robots are out
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#6
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Re: Contrary to popular opinion..."wedge" robots are out
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I understand there was misuse of wedges and I assume that's what led to this rule, but in some ways I'm disappointed. If a team is able to bolt 4 (or 6) motors onto a chassis and have a primary strategy of pushing others around, it seems only fair that another team can choose to take away that advantage by eliminating a pushing surface so that they can try to score points. I'm worried that with 6 very powerful motors available in the kit this year that the "no wedge" rule will tip the scales heavily in favor of robots designed solely to harass other robots. Hopefully FIRST tightens down the screws a little bit and really enforces the "no ramming" rule - pushing, blocking, etc. are fine, but backing up many feet and then running full-tilt into another robot repeatedly isn't cool (and yes, this happened last year at more than one regional). |
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#7
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Re: Contrary to popular opinion..."wedge" robots are out
powerful dozer-bots will not necessarily rule the field this year.
if your bot is agile and able to zip around the field and still be accurately controlled to gather and deliver balls then it will run circles around a bull dozer. |
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#8
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Re: Contrary to popular opinion..."wedge" robots are out
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#9
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Re: Contrary to popular opinion..."wedge" robots are out
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The rule is well intended, and needed, but its' general nature is too restrictive. |
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#10
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Re: Contrary to popular opinion..."wedge" robots are out
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What if a powerful dozer bot is agile, and able to zip around the field while still being accurately controlled to harass my ball deliverer? (This is a frequent occurance, despite Ken's assertions to the contrary.) I know in this situation I'd want a defensive wedge in this situation. (In fact, we put one on the robot last year, for just this reason.) A wedge says: "You can hit me, but you're not going to accomplish anything." At least FIRST made a clear statement concerning this; even if they did go against "popular opinion". Kudos to a very clear ruling. -JV |
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#11
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Re: Contrary to popular opinion..."wedge" robots are out
sure you can make a shifting transmission, but you cant defy the laws of physics
a light robot that has low inertia wheels (thin wheels) can also be built with a lightweight shifting tansmission a robot with wheels or treads designed to have a lot of pushing power must put big treads on the floor, and it will weight more, have more inertia in the wheels and drive train, so motor for motor it will be slower and harder to control. An Abrams tank can go 60mph, but it cannot corner like a race car. Besides, the rules clearly state you cannot fly across the field and slam into another robot, so if you do have a fast dozer bot, you cannot zip across the field to push another bot around, unless you stop first (and downshift). A bull can outrun a bullfighter, but the bullfighter is able to step out of its way. |
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#12
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Re: Contrary to popular opinion..."wedge" robots are out
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<R04> "Wedge” robots are not allowed. Robots must be designed so that interaction with other robots results in pushing rather than tipping or lifting. Neither offensive nor defensive wedges are allowed. All parts of a robot between 0 and 8.5 inches from the ground (the top of the bumper zone – see Rule <R35>) that might push against another robot must be within 10 degrees of vertical. Devices deployed outside the robot's footprint should be designed to avoid wedging. If a mechanism or an appendage (a ball harvester, for example) becomes a wedge that interferes with other robots, penalties, disabling, or disqualification can occur depending on the severity of the infraction. So, robots that are designed with a wedge shape will simply not pass inspection and won't be allowed to compete. The latter portion of the rule would be an official's decision during a match. If you use a ball scoop or movable flaps to get underneath another robot, you can be penalized - or worse. This would be a subjective call - since the degree of severity needs to be determined. We'll probably will be discussing this during the competition season... |
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#13
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Re: Contrary to popular opinion..."wedge" robots are out
I, too am glad to see this rule, I just hope it is enforced. Us 222 folks don't care how much any team tries to push us as long as you don't lift our bot up with your wedge like frame.
All I can say is: "Try to push/move us this year!" ![]() |
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#14
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Re: Contrary to popular opinion..."wedge" robots are out
Our robot had wedges in 2003 and 2005 and neither were ever intended to be used as offensive tool.
In 2003 they were used as a defensive strategy to defend the top of the ramp and to defend a stack. We never used them to displace another robot. In fact, there's a match that stands out in my mind from Great Lakes....We were defending a stack and our opponent tried to drive over us. In the process, they got stuck on our wing. We could have used that position to drive forward and tip them, but instead, our drivers held their position for almost the entire match. In 2005 wings were a necessity for us. With a lift going up as high as 15 feet, we needed to protect ourselves from tipping. The wings not only acted as outriggers, but they protected us in case a robot bumped/pushed/rammed us while we were elevated. While I disagree with the rule, I respect the fact that it is clear. It's just another design constraint that needs to be dealt with. |
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#15
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Re: Contrary to popular opinion..."wedge" robots are out
The issue I always had with wedges was that they enabled any robot to be a very, very, very effective defensive bot with possibly destructive consequences. A robot with a wedge that was fast but not necessairly strong was just as effective as one that was slow and strong. The fast robot needed only to build up some speed(not tons mind you, just a 5 foot start would be enough) to throughly wedge under an opposing robot. Last year the only time my team's robot, which had a very low center of gravity was tipped was when a wedged robot rammed it. I respected wedge use on robots such as wildstangs last year where they were obviously built for a specific reason and used purely in a defensive manner. However a defensive wedge or not, it was becoming hazardous for a robot to even try to play defense on wedged robot, due to the issue with just being attacked and tipped on the way to the wedged robots goal. So while I dislike the fact that there is another constraint on the robots I do acknowlege it as a major issue.
Just to show how a wedge bot would be effective in this game. A robot with a wedge at the top of the ramp, would be able to get under absoluetly any robot as it comes over the ledge, pick them up and tip them over. The bumpers in this case guarantee hits above the drivertrain of the robot(and much closer to a robot's CG) Another situation is on the transition between periods. A robot with wedges on the side would be able to effectively stop a robot from passing it. Just by driving back and forth across the field, as long as they were about the same speed as the robot they were blocking they would be able to easily stop them. Just my take. I'll miss the option of having them, but I won't miss getting tipped over by a wedged robot at all. |
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