Quote:
|
Originally Posted by Andrew Blair
Not so sure. You will be able to achieve full holonomic manueverability, though at the cost of some speed in certain directions. It's all about vector addition... 
|
The problem with this onidirectional design is that the two angled wheels are 90 degrees off of the angle they should be. You can still strafe and such, but you can't spin on the spot.
It's still omnidirectional, it's just not as omnidirectional as the other disign.
EDIT: Actually, now that I look at it more, it looks like strafing would be difficult with that design as well as turning on the spot. Oh well, it's still cool! And oh so simple!