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Unread 22-04-2007, 19:57
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Re: pic: All Terrain Swerve 1

Looks to me as if each module rotation point are going to be very hard to keep from breaking. I think theres too much leverage under the rotation point, maybe im wrong.

way to think different though.
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Unread 22-04-2007, 20:39
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Re: pic: All Terrain Swerve 1

I think your real turning problem is going to be draaaaging those high-traction treads around on a smooth surface.

Why not reduce the area of contact between tread and floor?


This was an old idea from 2004 (see thread >here). The treads had only a small area of contact with the floor - but a large area of contact with oncoming obstacles.
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Unread 22-04-2007, 21:05
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Re: pic: All Terrain Swerve 1

Quote:
Originally Posted by Hachiban VIII View Post
This was an old idea from 2004 (see thread >here). The treads had only a small area of contact with the floor - but a large area of contact with oncoming obstacles.
I don't think this was an old idea from 2004, but rather an idea from an old robot in 2001 (http://www.chiefdelphi.com/media/photos/12374).....I think some of you might know the team....
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